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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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These are just some random thoughts that I had while thinking about the state of SH5.
Silent Hunter 3 was built from the ground up. Sure, it had its bugs, and sure it needed some work when it was released, but I don't recall it having serious game-breaking issues. Empty harbors? No biggie - If you're a realism oriented player you shouldn't be raiding them anyways. Collisions with DD's not realistic? Sure, not realistic, but not a game breaker. The TDC worked, the AI was dumb but could be easily tweaked, and life was good. Silent Hunter 4 was built on top of the SH3 framework - the devs added some sorely needed features. However, this came at the expense of crippling, game-breaking bugs - remember the quick exit to Windows "A" key bug? The stadimeter bug? The torpedo speed bug? Radars not acting like real radars did? The CO2 bug? Broken stopwatches? Now comes SH5 - and many of SH4's bugs are still present, along with some new ones. The AI is still dumb (planes fly right over me without acknowledging me at all - hell, they may as well wiggle their wings at me for as much as they do about me being there.), the CO2 bug is still there, the stadimeter is still broke and our new vaunted "RPG crew" system has a host of bugs all its own. It's like the mistakes of SH4 have been recreated, and then compounded by a boatload of new bugs. When will there be a new SH built from the ground up? When will the mistakes of legacy SH titles be washed away. When are they going to throw out the old code and bugs, and start fresh? If you're building a house on a foundation that's all rickety, it doesn't matter what you add to the house, it's still going to be rickety at the core. Instead of going back through two titles worth of bugs to get a feature working, why don't we just start over and create something right the first time? Granted, I'm not in the software industry. I don't know how development cycles work. I don't know what mandates the project managers at Ubi give the dev team. But wouldn't it make sense to build a stable game to start with instead of trying to tack something on to a base that's flawed to begin with? I fear we'll never get the chance to find out. Unless there are some miracles performed by patches to come, I think this game may be the death knell for the series.
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#2 |
Old Stormalong
![]() Join Date: Dec 2007
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Yeah, I find it amazing that there are bugs that have carried over from SH3. Five years pass and still the same bugs (e.g. underwater crew).
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#3 |
Seasoned Skipper
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well said.. someone needs to start from scratch.... soo glad I didnt buy this puppy
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#4 |
Medic
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To the op, There Not going to, How many SH games have to come out befor you realise this DUH!!.. Dam".
What are you lost or just dreaming. ![]() |
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#5 |
Navy Seal
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Next time don't type anything. You'll save the wear and tear on your keyboard and will have added just as much to the discussion.
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#6 |
Medic
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#7 |
Grey Wolf
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GWX4 was the only solution... It should hve been started 6-8 months earlier...
We would have a modern simulation to play... and Devs&moders another 12-16 months to make the sim out of this... *** Many members were deligted to have x+1 version of GWX3 and keep the wolves occupied on chewing "dead body" - for a months and months and months... ![]() When I heard that GWX 4 is recalled due to new project... I had a feeeling that I had to swallow a rattlesnake ![]() If, in era of SH4, polishing GWX3 was OK > what is so wrong with release of GWX4 - with SH5 in kindergarten ???
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#8 |
Lieutenant
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Have learned not to be in a big rush to buy it yet.
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#9 |
Sea Lord
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Very well said and thoughtful post. You make an excellent argument about comparing the subsequent iterations of this game to a house with a rickety foundation.
It's not like Ubi hasn't known about the bugs in question from /3 to /4 and now to /5. There really is no defensible argument they can give as to why the same ones continue to appear with every subsequent release of this game. It's obviously a conscious decision on their part not to correct these glaring oversights, the same oversights and bugs that have plagued this series through many iterations. Which begs the question...WHY have they not fixed these things? I'm afraid we will never have an answer to that one. ![]()
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#10 |
Ace of the deep .
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I can see much potential in the modding of SH5 but if the same bugs are going to be there that i hated in SH3/4 then i give up .
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#11 | |
Rear Admiral
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#12 | |
Navy Seal
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And as much as it sucks, I completely agree with your last statement. I don't think we'll see another SH from Ubi.
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#13 |
Sea Lord
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I'm inclined to agree with what's being discussed here. Doubtful we will ever see new code for the game, else it would have already been done. Since that's probably true, this might very well be the last Silent Hunter title from Ubi.
Given their track record, and the increasingly deleterious shape this game is released in every time they come out with a new one, I can't say as I'm sorry about that. I mean, it's to be expected. They pretty much shot themselves in the foot with this release if we are to believe the majority of posters who did buy the game, and who are angry and bitter and feel as if they've been taken for a ride.
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#14 |
Gunner
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Yea, but keep buying because by Silent Hunter XX they`ll iron the bugs out. Of course piracy will be eradicated by the 24\7 DRM which means Devs will have more money to make future SH`s better eh?
Hmmm. Somehow, I suspect, they`ll just keep the extra cash and just get richer while still bugged SH IX will need a tube hooked to your main artery 24\7 taking blood samples to confirm you are who you say you are. But you guys just keep falling for it. Good thing I have SHIV. ![]() |
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#15 |
Sea Lord
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I didn't fall for anything. I didn't buy this game and a lot of the other hard core simmers (who know a heck of a lot more about sub sims than I ever will) haven't bought it, either.
But your point is well taken. If people keep buying games like this that are rushed out the door and "built upon rickety foundatons" as the OP said, then, yeah, nothing will ever change. But, as I said, I think Ubi went too far this time. There's a lot of bad feeling out there about this game, and, sheesh, it's just been released. That's going to be difficult to overcome as far as sales go, I would think...? ![]()
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"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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