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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
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hi,
most of the things ive seen commented on so far relate to the user interface or how it looks graphically. id like to hear some opinions on the following. 1 - how is the new campaign system? is it scripted so that convoys or ships will be in the same place everytime you play? is this new branching style of campaign a big improvement over previous ones? i assume you are assigned patrol areas, if you venture from these area do you still find targets? 2 - how is depthcharging? being depthcharged in vanilla SH3 and 4 wasnt very immersive for me, not much shaking etc. mods improved this so whats it like in SH5? 3 - how is enemy AI? again, any advancement in this over the previous SH tiltles? 4 - wolfpacks! i know there are AI subs but how do they function in the campaign? 5 - anyone conducted any night attacks, how did they play out? cheers |
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