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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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I have been thinking that for a long time now, because somehow I realize we are talking about peanuts. You know, we are ready to invest this 50 bucks. 50 bucks for a sim, from which we want a lot of different things. Playability, stability, realism, graphics...
But, as we now, when prices get up, figures in selling drops. And there will be a point where those two lines meet... That's the point I'm interested in. How much YOU would pay? ------------ So, UBI, if it's about the money... Take my charge and build the sim. I mean SIM. "S-dot-I-dot-M-dot - This is not for idiot!" FOR ONE THOUSAND (1 000,00) BUCKS. (I mean it.) -RC- |
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#2 |
Frogman
![]() Join Date: Dec 2009
Posts: 305
Downloads: 22
Uploads: 0
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£0.22p
Will this be enough?
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning! |
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#3 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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#4 |
Mate
![]() Join Date: Jan 2010
Location: Poland
Posts: 59
Downloads: 15
Uploads: 0
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I can pay 99 PLN, its 1/20 of average salary in my country.
99PLN = 20 euro or 33 dollars
__________________
SHV CREW: cook lvl 3 tomato soup unlocked, torpedo man lvl 2 - +50% torpedo damage unlocked, deck gun lvl 6 - 50% to critical dmg, 10% to stun enemy and 25% to freeze enemy.
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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For a proper ww2 fleet boat sim, where the ships and convoys zig-zagged (as they all should)? Where boyancy is actually dealt with properly? A good damage model, etc. Where I sink Yamato and don't see Yamato again? For an ACCURATE campaign like RSRD?
For something that meets my minimum standards (in other words as good as heavily modded SH4) I'd pay quite a lot. Hundreds of dollars, no problem. I'd pay for a subscription with a game that worked its way to that with constant updates, and back and forth with the devs, too. I've paid for ww2ol since 2001 just to support "the dream" as it were. Don't even know what it is a month paid in advance as I do, over $10/month now for 8+ years (didn't pay at the start as a beta tester). Think it is actually more like $15/mo, so I've paid $1440 for WW2OL. 2+ "box games" a year in terms of money. I'd happily pay the same for a good naval/submarine sim. |
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#6 | |
Eternal Patrol
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![]() Quote:
![]() When I have a job I'll pay $50 for a decent game, $100 for a great one, or, as he said, more than that for continuing upgrades and additions.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
Old Stormalong
![]() Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
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$120 is the most I've ever paid for a sim (Steel Beasts Pro edition). I think if it is detailed and accurate enough, that is a fair price.
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#8 | |
Machinist's Mate
![]() Join Date: Oct 2004
Location: Germany
Posts: 121
Downloads: 19
Uploads: 0
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__________________
regards, Aubrey -- -.-- / .... --- ...- . .-. -.-. .-. .- ..-. - / .. ... / ..-. ..- .-.. .-.. / --- ..-. / . . .-.. ... |
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#9 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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To tater:
So, you seem to as crazy as I am. Goooood. ![]() To Apos: You mean 400 euros per month is average sallary in your country? That's not much, I think. ![]() To Steve: If there was this SIM, I lend you the money. Just to get you in. To Turbo and Jack: 120 sounds good. More than double we likely should pay for the V... ![]() -RC- |
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