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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
Uploads: 0
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We all remember good old "stealth meter" from SH3:
It was a nice tool, with a just right measure for soft-simulation players: that would give us rough warning on detectability, but still force the player to take a good look around and estimate the situation... ![]() Such a mid-solution: "situation awereness" for a gameply, was the favorite one among majority of players... ![]() The more I see new series of screens, the more I get feeling that we will have a poor choice: take an arcade (100% satelite-analytical) situation view OR be blind as dead fish! ![]() ![]() It would be a really nice gameply-booster: to have something like stealth meter or simillar tool... for a soft-simulation players (majority of users) with a mid solution like the mentioned one. Your opinion / predictions ?
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![]() Last edited by Adriatico; 01-26-10 at 01:15 PM. |
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