SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-26-10, 09:07 AM   #1
Seeadler
Pacific Aces Dev Team
 
Join Date: Mar 2001
Location: Northern Germany
Posts: 1,096
Downloads: 169
Uploads: 0


Default German PC Games preview

freely translation of German PC Gamers preview:
Silent Hunter 5: Battle of the Atlantic's is still in dry docks, but we could test the press demo version and make a dive!

Szenario: Atlantic Ocean, 1940. The British battleship HMS Warspite approaches in combination with eight destroyers to the German-occupied harbour of the Norwegian city Narvik.

Off the coast the German submarine U-51 is ready a pericope depth. Your show, Herr Kaleu! In the fifth part of the Silent Hunter series with the subtitle: Battle of the Atlantic you play the part of the Axis powers of World War II.

The final game will offer both a dynamic campaign and individual scenarios. The latter are already included in this press demo version, which we have played extensively. In eight historical missions you attempt to intercept enemy shipping convoys, to undertake a spying trip to the Mediterranean Sea, penetrated into the Canadian area of the St. Lawrence River, or try to defend the above-mentioned port of Narvik. These missions are based on real battles, because 1940 actually some U-boat captains took the desperate attempt to destroy the approaching HMS Warspite.

A lot of patience and training time are needed if you want to become a successful U-boat commander. But, as in the previous games, you can select the desired degree of simulation. Unlimited oxygen and fuel, infinite battery power and automatic aims to facilitate the first patrols.

Experienced sea dogs spit disdainfully a portion of tobacco through the air and ignore such assistance. If desired, you take a detailed maps on the table, use hand compass and protractor to calculate the course of the enemy, and determines the necessary data for the torpedos. You have access to information of your officers who deliver, for example distance, speed and heading a sighted vessel. Now it's up to you to find the right torpedo settings.

Despite the claim to a simulation the operation of the submarine should be simple. Therfore the user interface was vigorously screwed down. In our present version, we commanded the submarine completly from the revised periscope view. Also a simpler design of the the U-boat crew management. The long-winded crew management to the assignment of guards of Silent Hunter 4 is, for example, now history. Instead of this, you focus now is to spread the campaign gained promotion points to improve the skills of your sailors.

For the first time we could now proceed with our captain figure in fully 3D through the U-boat model. Stations to visit can be the torpedo room, radio center, engine room and main deck. Give additional instructions, for example, that the engineer overburden for a certain period the diesel engines, or that the radio operator to ask for reinforcements - elements that provide additional atmosphere. But as usual most of the time you spend your time in front of the periscope and mulling over the map to track the enemy.

We do not know yet how will be the tension in the campaign, which features the multiplayer mode has but the eight individual missions have offered a lot of submarine atmosphere. There is still a prickly feeling, to track a target over time and adjust the settings of the torpedos so perfect that the torpedo salvo fired directly into the target.

Until yourself can go to virtual war patrol in March, the developers are busy - we still have to fight with crashes, control issues, graphic glitches and AI errors in this demo version.


source:
PC Games: Silent-Hunter-5-Vorschau
__________________
--
Vapor-ware is always easier to sell because there's no limit what it can do!

Last edited by Seeadler; 01-26-10 at 09:19 AM.
Seeadler is offline   Reply With Quote
Old 01-26-10, 09:09 AM   #2
codmander
Seasoned Skipper
 
Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
Default

how the heck am I gonna read that blue print...try and remeber some of us are old
codmander is offline   Reply With Quote
Old 01-26-10, 09:12 AM   #3
Galanti
Captain
 
Join Date: Apr 2004
Location: Ottawa
Posts: 536
Downloads: 106
Uploads: 0
Default

Quote:
Originally Posted by Seeadler View Post
Therfore the user interface was vigorously screwed down.
Or screwed up, depending on one's perspective.
Galanti is offline   Reply With Quote
Old 01-26-10, 09:13 AM   #4
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
Default

'we still have to fight with crashes, control issues, graphic glitches and AI errors in this demo version'.

TDK1044 is offline   Reply With Quote
Old 01-26-10, 09:16 AM   #5
Alex
Dominant Wolf
 
Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
Default

Vielen Dank, Seeadler !

__________________
Alex is offline   Reply With Quote
Old 01-26-10, 09:30 AM   #6
Gotmilk
Planesman
 
Join Date: Sep 2007
Posts: 192
Downloads: 35
Uploads: 0
Default

just select the existing text and you will be fine.
Gotmilk is offline   Reply With Quote
Old 01-26-10, 09:36 AM   #7
Sulikate
Grey Wolf
 
Join Date: May 2004
Location: South Korea
Posts: 834
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by TDK1044 View Post
'we still have to fight with crashes, control issues, graphic glitches and AI errors in this demo version'.

Blub... Blub it goes.
__________________
Se flutua e não fala quack, afunde-o!








Sulikate is offline   Reply With Quote
Old 01-26-10, 09:55 AM   #8
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default

Well, lets hope that February brings a good round of bug testing.
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 01-26-10, 09:57 AM   #9
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by TDK1044 View Post
'we still have to fight with crashes, control issues, graphic glitches and AI errors in this demo version'.

They said they were busy working on that. Though it seems a little late in the game to be addressing those kind of issues.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648
SteamWake is offline   Reply With Quote
Old 01-27-10, 01:22 AM   #10
JScones
Navy Seal
 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
Default

Quote:
Originally Posted by Seeadler View Post
- we still have to fight with crashes, control issues, graphic glitches and AI errors in this demo version.
Is anyone who bought SH4 on release surprised by this statement?
JScones is offline   Reply With Quote
Old 01-27-10, 01:25 AM   #11
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by SteamWake View Post
They said they were busy working on that. Though it seems a little late in the game to be addressing those kind of issues.
they are too bust installing DRM
  Reply With Quote
Old 01-27-10, 07:42 AM   #12
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by SteamWake View Post
They said they were busy working on that. Though it seems a little late in the game to be addressing those kind of issues.

Always the same history

after the release could be some patches to " finish " the game and solve most of "sales killer" bugs , after the last patch the game will be as it must be before the release, so no new upgrades or new features.
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote
Old 01-27-10, 07:53 AM   #13
urfisch
Sea Lord
 
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
Default

Quote:
Originally Posted by JScones View Post
Is anyone who bought SH4 on release surprised by this statement?
yeah, i remember sh3. i was that angry about the bad support and the missing features, that i was banned from the ubi-forum and even spoke to the senior community manager these times via phone.

i learned, these guys are paid for "pretending" beeing supporters and pretend caring for the needs of the customers. but they dont do so.

seems, as if this time, they where mostly busy by including the new drm, instead of doing a good beta testing.
__________________


urfisch is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:44 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.