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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2010
Location: Athens,Greece
Posts: 22
Downloads: 18
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For a change i would like to ask Ubi
How much would you charge us for a subsim like the one this community desperately wants? Can you estimate the time it would take to develop it? |
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#2 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
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Like the one this community desperately wants? 10 years
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#3 |
Subsim Aviator
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#4 |
Eternal Patrol
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Like the community desperately wants? The community desperately wants disparate things. Some desperately want the full Das Boot interior; others a properly functioning AI at all levels. Things a lot of the community desperately want are things others of us couldn't care less about. Some of us don't want intractive crews and submarines at all, but a good patrol and combat simulator with a tie-in convoy escort simulator. Others of us just want to walk around inside the whole boat.
Both are possible, but very unlikely. Which part of the community are you?
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Subsim Aviator
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exactly.
the list of "wants" is a long and varied one. Ubisoft has to do their best to accommodate those wish lists without spending billions of dollars on R&D and logistics. i think SHV will be fine
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#6 |
Chief of the Boat
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To cover everyones needs would take years and cost an absolute fortune
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#7 |
Swabbie
![]() Join Date: Jan 2010
Posts: 5
Downloads: 0
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I'ld say...5 years with a team of 100 peoples
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#8 | |
Stowaway
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i say its costs absolutely nothing. have a selected group of experienced modders sign away all rights to anything resulting from the project and confidentiality agreements. then supply them with the SDK for sh3 and sh4+UBM and within a years time you will see a completed game with all the combined elements of the best from sh3 and sh4 with all due respect to the devs it will be better than anything they can do with their limited time and budget constraints. then ubi simply can use it as is or make improvements where they see fit and add in an updated game engine and 2010 grafics (maybe the one from sh5). this will produce THE most accurate and best subsim game to date. as for sh5, it can still be sold to the casual gamers to pay for developement costs of that game. |
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#9 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I know! Give it all to Combat Planes Inc./X1 software. They do great work!!!
<runs> |
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#10 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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![]() In fact in these dark times of economic crisis, its a nice little money spinner, I think Ill form my own company and call it Combat pap/ X2 ****eware. Step 1: I wait for this community to create some free mods Step 2: I screw them up a bit, so it looks like my own work (abit). Step 3: I compile it into a buggy mess (because I dont actually know or care for what im doing) Step 4: I burn it to a CD Step 5: I sell it back to you guys for $20 a peice. WOOT! IM RICH! ![]() |
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#11 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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There's the business plan RIGHT THERE!
![]() You'll make a motsa. Might lose some friends though. ![]() |
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#12 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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An on the box it will say TYPE IX ADDED - although really it will actually be a VII mesh stretched out in 3DSmax...
Oh an what the hell.... the conning tower will be up-side-down too (just for for that authentic X1 look) |
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#13 |
Admiral
![]() Join Date: Jun 2005
Posts: 2,014
Downloads: 26
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UBI how much would it cost?
Hopefully not much more then $49.00 usd, it seems there is a slew that are having hemroids, hernias, and heart attacks from that price tag alone! ![]() |
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#14 | |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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All our money + loans Our houses Our cars And Sexual favours for the rest of our lives. And the propellers will still spin the wrong way ![]() |
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#15 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Well, SH5 might be a measly US$49 for you guys, but it's US$82 here...the standard price for all new full releases. That's an extra 67% (and that's not currency conversion, as our $ is roughly equal to 92 US cents).
On principle I'm very particular about what full priced games I buy, because there are many that are easily worth that amount. Alas, there are also many that are not. Fortunately, most that are not worth it get the more budget AU$70 or AU$50 price tags. Were SH5 AU$50 or even AU$70, I'd buy it no questions. AU$90, while not an issue for me (I can spend more on lunches), still invokes value for money considerations and comparison and principal aspects. |
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