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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
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An open letter to my fellow Subsimmers...
Friends,
I have seen alot of negativity on here about SH5. I also admit to being disappointed at some of the design decisions that have been made. However, I got to thinking about this, and realized a few things. What makes the games we all enjoy playing so great? Most of the time, its because those games took a tried and true formula - and innovated it into something even better. Look at the original Command and Conquer game. Look at what that franchise has grown into with its myriad changes and innovations over the years. The Warhammer 40k franchise improved dramatically when they incorporated map strategy instead of a locked storyline. The Total War series innovated from Shogun to Empire, and the improvements are too many to list. Yes - I know innovation and new styles of gameplay don't always work. But none of us know whether SH5 will be an innovation that spurs the genre (as some innovative games have done), or whether it will flop. The expectation that just because its not SH3 with prettier graphics, bug fixes and a couple of new features means its bad is not only premature, that line of thinking would doom our subsims to remain a shrinking niche market. Let them innovate, lets see what we get, and then judge it.
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Good Hunting! Captain Haplo ![]() |
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