SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 01-02-10, 10:36 PM   #1
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default Need Help Using OLC Compass

I really like the manual targeting aspect of the OLC ubermod, but there are some other changes that are requiring some getting-used to. The map tools are different, and in the case of the course-plotting cursor, less explicit\accurate than the ones for GWX. Now it is a compass rose with no numbers. And the huge, beautiful, extremely fast and simple to use slide-out compass rose for GWX is gone now as well and all I am left with is a relatively tiny compass I can bring up on the left of the screen. Which I would accept gracefully, except this compass--apparently my only compass--does not even show my heading relative to North on a scale of 360 degs, which is what my crew are reporting ship contacts at. Ship, bearing 85, long range. I find myself on the map screen trying to use the protractor which only goes to 180 deg, trying to add and subtract my way to some clue as to where the enemy ship is relative to me, which is made doubly hard by the fact that my ship's position is not even visible on the map at any except the largest scale of magnification, where the little circle representing me is encompassing kilometers of ocean.
The OLC compass shows my heading relative to Noth on a Decimal scale. 90 deg is now 2.5, 180 is now 5. Can any of you much more intelligent fellows tell me what method is used to quickly translate the one into the other? Or is there a compass I am not seeing?
nodlew is offline   Reply With Quote
Old 01-03-10, 12:14 AM   #2
comet61
Sparky
 
Join Date: Oct 2009
Posts: 151
Downloads: 240
Uploads: 0
Default OLC mods

Though I am far from being the expert here I was sort of in the same boat as you are now. I tried OLC for awhile, and it it a great mod, but in the short run...wasn't for me for various reasons. This is why I switched over to (Manos) MaGui mod. It intergrated with GWX3 quite well. There are some subtle differences between MaGui and OLC. Many of the navigation/AoB tools are available, and some are a little different. The only thing I can probably wish for if there is ever going to be an upgrade to Magui is ...larger dials. I got spoiled using Raphaels GUI mods and when I went from GWX/Raphaels to OLC then to MaGui I had to re-learn the setup. It was a minor adjustment.

The bottom line for me was Manos MaGui was better for me than OLC, MaGui is almost the same as OLC, but not completely.

Check it out here: http://www.subsim.com/radioroom/showthread.php?t=157376
comet61 is offline   Reply With Quote
Old 01-03-10, 06:44 AM   #3
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,109
Downloads: 109
Uploads: 2


Default

Quote:
does not even show my heading relative to North on a scale of 360 degs, which is what my crew are reporting ship contacts at. Ship, bearing 85, long range.
AFAIK the bearings that the crew announces are always relative, i.e. based on your Uboat's bow, and not on the true North
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 01-03-10, 03:03 PM   #4
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default Maybe wasn't clear...

What I meant to say was--the compass does not show my heading on a 360 deg scale juxtaposed against the 360 magnetic compass showing N,S,E,W and all the little points in between. I know that the sighting reports, sound contacts, etc are on a 360 deg scale relative to my Bow at 0 deg. If you have the two side by side, it is very simple to see where on the mag compass the sighted ship is. Ship at 50 deg--my 50 equates to 20 NNE etc. With the inner ring of the compass adding up to 10, things become confusing. If the crew reported sightings at, say, 2.5 as Due East, things would be a little simpler (except the compass units are so tiny, the inner ring is rendered useless in the OLC mod). I have seen compasses like the one in OLC's mod before--perhaps it is a historically accurate one. But I'll be damned if I've figured out how to use it yet. Wikipedia was no help.
nodlew is offline   Reply With Quote
Old 01-03-10, 03:05 PM   #5
nodlew
Engineer
 
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
Default

Thanks for the tip, Comet. I'll check it out.
nodlew is offline   Reply With Quote
Old 01-03-10, 07:13 PM   #6
Pisces
Silent Hunter
 
Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
Default

I think the 0-9 scale is (in real-life) supposed to indicate the last digit of the course. I mean that it would spin at a faster rate as the larger full 360 degree disk. Because the big 360 degree disk is not precise enough. It would be similar to the 0-9 gyro dial on the F6 page, except for course instead of gyro. Stock Sh3 never modelled it (the smaller 0-9 degree image was static), and nobody seems to have ever wondered about those funny 0-9 numbers. Well, some probably did but it was never followed up with a conclusion or a mod.

OLC'gui does have a compas readout. It's a ribbon type in the lower left part of the screen. It's just not possible to select a course with it. With a bit of practise you'll see you can set course accurate to within a degree or two on the compass on that 6 dial panel. If you really want accuracy (not neccesary for the most part) I suggest you apply this mod(let) I made based on OLC's gui, to include the compass on all mouse cursors. Then setting course with the waypoint tool is piece of cake. (hmm, maybe it allready has that compas image, I totally forgot what it was like)

http://www.subsim.com/radioroom/show...postcount=1308
__________________
My site downloads: https://ricojansen.nl/downloads
Pisces is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:08 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.