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#1 |
Watch Officer
![]() Join Date: Dec 2009
Posts: 332
Downloads: 35
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I'm having a problem with the "Intelligence Received" event. I looked for the answer on here, but came up dry.
I created a simple mission and I want the player to receive a message with intelligence on an enemy's position, and have it plot the report on the map (like it normally does during patrols.) Here's how I'm setting up the event, but the game crashes when the message is supposed to come in: Event Type: Intelligence Received Trigger: It's a time trigger (I've also tried zone triggers) Intelligence Target: Unit or Group Instance Name: Merchant (the only ship in the mission besides the player) Error Radius: 400 The mission validates just fine. If I change the event to a standard text message, the mission works just fine. For some reason, the "Intelligence Received" message just causes it to crash. Any help would be appreciated. I could also send you the mission file if you want to have a look at it. Thanks!!
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![]() Last edited by jerm138; 12-30-09 at 02:22 PM. |
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