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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
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Worried about saved games
I'm a bit worried about saved games in SH5. For example that AI will be able to respond to U-boat threat by rerouting convoys etc will be more than nice new feature. However, if data about the U-boat infested areas won't be included in save-files, then this whole new feature will be ruined at once...
And I really hope I don't have to run into corrupted save-files as often as with SH4. Especially when we are dealing with rather slow moving submarine simulation, then I think safe saving will be even more important. Greetings, -RC- |
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#2 |
Ace of the deep .
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I agree , the save game has to be 100% stable .
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#3 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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Why worry about something that may not be an issue?
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They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#4 |
Stowaway
Posts: n/a
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#5 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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I'm worried about the font of the main menu.
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#6 |
Ace of the deep .
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You too .
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#7 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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If it's Comic Sans, I'm throwing the disc out the window
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__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
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#8 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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What worries me is whether the menu font will be saved in the save file. Would hate my Comic Sans to revert to Times New Roman.
Nah, seriously, why worry about a) the unknown and b) something which you have no control over. Not worth it, especially for something as inconsequential (ie when compared to family, work, health) as a game. What I would like though is the ability to peek/poke save game files. In other words, have the contents "visible" for editing and not compressed and saved in a proprietary "hidden" format. SH3 (maybe SH4 too, dunno) would have benefitted so much if save game files could be edited (better milk cow implementation, malfunction/sabotage management etc etc). |
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#9 |
Frogman
![]() Join Date: Feb 2006
Posts: 309
Downloads: 20
Uploads: 0
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I don't think we have to worry about saves. SH4 handled them perfectly.
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#10 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Having only played SH4 long enough to determine that I preferred SH3 (I know, heathen that I am), was the save game functionality a big improvement over SH3's? Or was it just as flaky?
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#11 | |
Stowaway
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sh4 save game system is buggy and you must follow rules of thumb to avoid save game corruptions |
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#12 |
A-ganger
![]() Join Date: Dec 2008
Location: Germany
Posts: 76
Downloads: 79
Uploads: 0
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For me the SH4 saves were always ok. And I save whenever. Just my two cents.
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#13 | |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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We all got burned with the SH3 saves. I'm sure the devs will fix this for SH5. ![]() |
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#14 | |
Stowaway
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well thats the tricky part, 2 out of three people never have any problems but 1 in 3 do so i cant say it isnt buggy even though it has less issues then sh3 i will say this thou, since people have upgraded their computers most issues have gone away so i think it was memory based issues that upgrading to a better system with more ram solves |
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#15 |
Chief of the Boat
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I was pretty disappointed at the marginal improvement in save game reliability that SH4 gave over SH3, especially when you consider the age difference between the two game engines.
I'm hoping for a vast improvement this time round. |
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