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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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EDIT: The trigger compatibility issue that follows below has been fixed. There will not be a compatibility issue from 3.10 onwards.
-------------------------------- OK guys, I have some good news and bad news. The good news is, the release of LWAMI 3.10 is imminent. And it's got a lot of new platforms and doctrines, and DB improvements that will hopefully make this the most complete DW experience we've had yet. The bad news is the reason it's been delayed. There is a error in the indexing system that began in 3.09. The effect of this error is that triggers which specify particular platforms to complete a trigger have had their platform switched. The effect of this is that some missions written for stock DW and earlier mod versions will have some non-functioning triggers in 3.09 and 3.10. I've held up the release of 3.10 to try to fix this, but after playing with the object numbers, class numbers, and entity numbers, the problem persists. The unfortunate truth is that this issue has TLAM, LW, OneShot and I stumped. If anyone out there has any ideas (other than moving object/classes/entities around to make sure no new o/c/e's appear inside groups of stock o/c/e's and are all added in the back) we would be very happy to hear them. But, short of getting help, it's time to bite the bullet and move forward. I hope the impact of this indexing error will be minimal, but in any case, the LWAMI project has always prided ourselves on reverse-compatibility, so we will treat this as a serious issue. I will personally take responsibility for mitigating the effects. So, I'm going to do two things: (1) Create and publish a list of any missions effected--PLEASE inform me if you become aware of any such missions. I'll coordinate with Bill and Oneshot to make sure the appropriate notices are displayed whereever these missions are available so users downloading them will know what versions they work with. (2) With the mission designers' permission, I will personally edit and re-release any effected missions to be compatible with LWAMI 3.09 and 3.10. I don't think this is something most users will even notice, but just the same, it's important to make sure the product works like it's supposed to. Thanks for your support.
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![]() Last edited by Molon Labe; 04-07-10 at 03:05 PM. |
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#2 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Thanks for all the work you guys are doing ! I wasn't even expecting a new LWAMI release !
![]() Take your time. There's no rush. The sim isn't going anywhere and I'm sure that all of us subsimmers would like LWAMI to be the best that it can be ! Editing the missions for compatability is going above and beyond anything I've ever seen a modder do ! Usually it's just. "Here's the mod. Such and such isn't compatable. Good luck with that." Editing things to make them compatable can be quite a task and I'm really greatful that you're willing to go that extra mile. Your work is appreciated ! ![]() Perhaps you could collect the "fixed" missions into a single zip file that can be downloaded and put into DW with JGME along with the new LWAMI, overwriting what's already in the scenario folder. Then just update that zipped folder as new "fixed" missions become ready. Or maybe set up a "Mega-Missions Pack" or something like that.
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#3 | ||
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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#4 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#5 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
Uploads: 5
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We could do that. But, the "list" will probably grow from week to week or month to month. So we'd have to re-release the mod every so often, I think. I'll ask OneShot about it. In any case, it wouldn't be too much trouble to have a single downloadable zip that is constantly being updated. The first line of the Mission Description will have version notes so people scrolling through missions will know right away which one they're browsing.
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#6 | |
Lieutenant
![]() Join Date: Feb 2006
Location: UK
Posts: 253
Downloads: 44
Uploads: 0
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#7 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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No need to release the missions with the mod, just update them and put a readme file telling to put the missions in the mods/lwami3.10/scenario folder. ![]() |
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#8 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
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Isn't a problem ... just need to make sure that the folder structure is right. Separate release it will be ...
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#9 |
Soundman
![]() Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
Uploads: 0
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Any news about possible relase timeline of 3.10, or are you waiting to have a deeper look on DW RA before? Thanks for the efforts in any case.
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#10 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Germany
Posts: 956
Downloads: 9
Uploads: 0
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The last time I talked to ML about this his PC had just gone into electronic nirvana, at that time he was hoping to have access to his data (and thus the Mod) within a few days. Haven't heard from him since (that was about 2 weeks ago).
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#11 | |
Medic
![]() Join Date: Apr 2005
Location: Centre
Posts: 161
Downloads: 32
Uploads: 0
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![]() ![]() hope ML can get his data back. heard TLAMstrike said that a lot of new model in 3.10, can't wait to see that |
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#12 |
Soundman
![]() Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
Uploads: 0
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Thanks for the news OneShot. Another interesting mod to play with soon hopefully. Cheeers to ML for that and hope he can retrieve data.
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#13 |
Soundman
![]() Join Date: Sep 2006
Location: Lille, France
Posts: 146
Downloads: 183
Uploads: 0
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Hey guys, it seems RA is not going to publish the new installment before some time (based on previous experiences with due dates
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#14 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
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any news about 3.10 version ?
Thanks! |
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#15 |
Navy Seal
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ML is back to work after a break. But it looks like we are going to have to abandon the backwards compatablity to prevous versons. So any old missions will need a once over in the editor to make compatable. But on the plus side expect a lot of cool new platforms in the new verson.
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