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Old 08-23-09, 10:44 AM   #1
ddiplock
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Default Balao sub's 40mm AA guns

Hey guys. I've just loaded my USS Balao up with an aft and a fore 40mm AA guns, but i've fired them off while leaving port to realise they're real slow firing weapons.

Anyone have any experience with these guns? Is it worth having them on or should I swap back to the twin 20mm AA guns next patrol?

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Old 08-23-09, 11:10 AM   #2
Torplexed
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They're slow firing because they pack a heavier slug. Useful for sinking small fry like fishing boats and sampans and damaging larger ships. I never think much about how they perform against aircraft as I'm don't stick on the surface to find out.
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Old 08-23-09, 02:10 PM   #3
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Used in conjunction with the deck gun you might sink merchies a significant (life saving) amount of time sooner.
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Old 08-23-09, 02:30 PM   #4
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A submarine does not really have enough guns to effectively engage enemy aircraft with even or better odds of success. The 40MM Bofors is really intended to be installed in large quantities (5+ pairs or better) when used in an AA application. On a submarine, two pair is about all you can install, and even two pair of Bofors can't offer the volume of fire needed for AA work. Honestly, a submarine should never attempt to fight aircraft if it can submerge to a depth of 150 feet or deeper. Aircraft are just a lot more effective as anti-shipping weapons than submarines are as anti-aircraft weapons.

If you can score hits with the Bofors, it is of course far more effective than a 20MM, but the slow rate of fire makes scoring hits on a moving target more difficult with the Bofors.

That being said, given the choice, I'd take Bofors over the 20MM. I'd just use them on ships as opposed to aircraft, which I avoid at nearly any cost.
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Old 08-23-09, 03:13 PM   #5
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They're totally worthless in TMO against ships, can't even sink junks with them.. I do carry one when available for planes, but never two.
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Old 08-23-09, 03:19 PM   #6
ddiplock
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Well, given the size of the guns, it defo gives me the impression that if an aircraft is coming in to dive and you open fire with a 40mm and managed to HIT the aircraft, it should pretty much be blown to scrap metal and plunge into the ocean.

Sooner or later I am going to have to try these out in an AA capacity against an incoming plane or two....however dangerous that may be
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Old 08-23-09, 06:18 PM   #7
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What ammunition do you get with them?
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Old 08-23-09, 06:23 PM   #8
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Quote:
Originally Posted by Lt Cmdr. Duke E. Gifford View Post
What ammunition do you get with them?
Wild guess...but I would imagine 40mm anti-aircraft shells.
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Old 08-23-09, 07:35 PM   #9
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Why Nerf ? because Modding's to much work ??

Quote:
Originally Posted by Armistead View Post
They're totally worthless in TMO against ships, can't even sink junks with them.. I do carry one when available for planes, but never two.
TMO only gives HE rounds to AA guns, W/no hit points on surface craft ?
Modding is not a Nerf job, but an addition to game play, an enhancement. not why, will my guns not do damage
AOTD FOTRS for version 1.4,Nerf's the Radar down to 30,000yrds., to make it harder to find contacts, but cheat time. watch the clock @ TC512 when minute hand hangs, go to 1TC, dive an pickup Sonar contact. Outherwise you may, depending on contacts course/speed you may miss even knowing they are there.
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Old 08-23-09, 10:14 PM   #10
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Originally Posted by Torplexed View Post
Wild guess...but I would imagine 40mm anti-aircraft shells.
If that is the case, the 40MM Bofors should be able to do considerably more damage to surface vessels than the 50 BMG or 20MM Hispano cannon. In fact, it should really tear up any unarmored ship.
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Old 08-23-09, 11:20 PM   #11
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One of the most noticeable advantages of the 40mm is range.
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Old 08-24-09, 09:00 AM   #12
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Quote:
Originally Posted by Armistead View Post
They're totally worthless in TMO against ships, can't even sink junks with them.. I do carry one when available for planes, but never two.
Now hold it! I totally got rid of my 20mm last cruise in favor of two 40mm guns. They were invaluable in sinking ships and sampans. Two merchies went down because I was able to damage them enough with the 40mm to slow them down to put that last torpedo into them. One got the coup de grace from the 40mm and went up in a nice explosion as well. All this in TMO. I'm very satisfied with the 40mm effectiveness! They're awesome guns.
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Old 08-26-09, 03:14 PM   #13
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US subs Suck in terms of AA. German uboats, however, are the SHieeeet. I man the heavy AA gun and wait for the light AA gunners to show me where the airplane is (i look at fire) and I shoot it down w/ heavy flak. i usually never dive in a uboat for Airplanes. but in US, i ALWAys dive. i dont know where the plane is and it reloads way to slow and i cant see whereim shooting cause of the metal thing surrounding the AA gun.
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Old 08-26-09, 06:45 PM   #14
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Quote:
Originally Posted by Rockin Robbins View Post
Now hold it! I totally got rid of my 20mm last cruise in favor of two 40mm guns. They were invaluable in sinking ships and sampans. Two merchies went down because I was able to damage them enough with the 40mm to slow them down to put that last torpedo into them. One got the coup de grace from the 40mm and went up in a nice explosion as well. All this in TMO. I'm very satisfied with the 40mm effectiveness! They're awesome guns.
I've blasted at sampams with them forever. Even Ducimas said he changed them not to do damage to ships, but would adjust them in 1.8. Everyone I know says they're nerfed in 1.7. Plus, most mechants have deckguns and machine guns that will tear you apart. Almost impossible to get in 40 range without getting your sub blasted out of the water. I sometimes shoot for the heck of it, can blow the boats up, but have to stay way out of their gun range, so you waste a ton of ammo.

I can empty all ammo in a merchant and nothing. You can shoot the sails of sampams, but never sunk one with it.
We just had a big discussion about it and everyone said the same, Duc said he would up it some in 1.8, but had his reasons to make them AA only, cuz the damage zones are tied together. In making the ships stronger, it nerfed the guns......so not sure why yours are different.
Maybe you're just seeing effects from other damage taking place why you're shooting.

You're not running one of your nuke mods are ya.....

Last edited by Armistead; 08-28-09 at 11:57 AM.
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Old 08-26-09, 07:09 PM   #15
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Quote:
Originally Posted by CaptainMattJ. View Post
US subs Suck in terms of AA. German uboats, however, are the SHieeeet. I man the heavy AA gun and wait for the light AA gunners to show me where the airplane is (i look at fire) and I shoot it down w/ heavy flak. i usually never dive in a uboat for Airplanes. but in US, i ALWAys dive. i dont know where the plane is and it reloads way to slow and i cant see whereim shooting cause of the metal thing surrounding the AA gun.
what mods are you useing... Airplanes were some of the #1 uboat killers... the stock game has the planes set up like paper airplanes...
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