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Old 08-09-09, 06:52 AM   #1
Joe S
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Default radar woes

I ran a mission which went throught several areas of intensive enemy air traffice, requireing frequent dives to avoid aircraft. It seems like for a while the radar would automaticlly come on upon re-surfacing. However, at one point I noticed that I wasnt getting radar warning of enemy planes and had to manually re-set the radar to continuous sweep every time we surfaced. Is there a way to set the radar (by mod or otherwise) so that it automaticlly comes on with continuous sweep when surfaced? Thanks! Joe S
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Old 08-09-09, 07:51 AM   #2
irish1958
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I am not sure; however, there is a command in the Commands file to toggle radar on/off. There is also a command to turn radar on.
I suggest copying the key to surface (Key0=0x53,C,"S") to the turn on radar blocks and see what happens.
There are several blocks involved, so you will need to test each one:
Cmd61
Cmd142
Cmd461
And, perhaps, all three would be needed, although I suspect that Cmd61 is the most important one.
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Old 08-09-09, 10:05 AM   #3
JREX53
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Joe S,

You are talking about 2 entirely different radar sets. There is an air detection radar, that comes on automatically, and only detects aircraft. Then there is the surface search radar which has the on/off toggle with the 2 radar scopes. Up to and including 1.4, I think, you had to turn on the surface search radar whenever you surfaced. In 1.5, U-Boat Add-On, the radar comes on automatically.
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Old 08-09-09, 10:43 AM   #4
Joe S
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I dont have the U-boat mod, so I must have version 1.4. I have the darn thing working quite well with a few sound mods and some keystroke mods, if I upgrade to 1.5 how much will that upset the current configuration of the game? If I can do it seemlessly I am interested. I really dont want to re-invent the wheel if I dont have to. Thanks! Joe
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Old 08-09-09, 11:13 AM   #5
tomoose
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Default 1.5 requires 'switch on' also

Maybe I'm getting my versions mixed up but I'm fairlly sure I still have to turn on surface search radar after every dive. I've started a new career and don't have radar yet so I'm stretching my memory. I know I would actually look 'up' while on the bridge to check that the antenna was spinning and if not I would switch on.

Having said that, you are talking about aircraft traffic. The air search radar is definitely automatic regardless of version and comes on as soon as you surface and is sweeping 360. There is a mod which allows you to raise the air search antenna so you can check for air traffic while still submerged (I believe the modder utilized the unused snorkel effect for the US subs, regardless, it works). There is no 'manually setting' of this radar. There is no screen for that you will simply get a warning from your crew. If you are using time compression a lot then you will miss the warnings and come out of timewarp to find you are being attacked. This is excrutiatingly annoying if you are using stock 1.4 as there were waaaay too many aircraft popping up at ridiculous ranges while crossing the Pacific. Highly recommend you try TMO or RFB in conjunction with RSRD mods as the air traffic is much more realistic (and deadly).
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Old 08-09-09, 12:33 PM   #6
Joe S
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anyone know how high we can to with time compression and still get the air search warnings? Thanks, Joe S
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Old 08-09-09, 09:02 PM   #7
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Quote:
Originally Posted by Joe S View Post
I dont have the U-boat mod, so I must have version 1.4. I have the darn thing working quite well with a few sound mods and some keystroke mods, if I upgrade to 1.5 how much will that upset the current configuration of the game? If I can do it seemlessly I am interested. I really dont want to re-invent the wheel if I dont have to. Thanks! Joe
1.5 impoves the game 100%, plus you can use all the newer mods. Most older mods aren't supported...It's worth the few bucks and easy to do.
You'll need to start a new career and update mods, but that's also easy.
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Old 08-09-09, 10:24 PM   #8
Joe S
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OK, I guess I'm interested. Where can I find a list of the "improvements"? Thanks for your help! Joe
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