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Sea Lord
![]() Join Date: Sep 2007
Location: Reno Nevada USA
Posts: 1,860
Downloads: 85
Uploads: 0
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Does TC affect game play?
It' kinda slow here so I though I'd throw this out there.
On two occasions I've noticed TC affecting the way the game plays. First I had found the "BIG Y" with just two escorts. Put 6 bow fish into the port side and slowed her to 6 knots. One escort stayed behind to pester me but I evaded it and got far enough away to surface and start another end around. I never lost contact with Yamato. I did a save at this point. Yamato and the one escort making 6 Knots. I than went to 32X TC and as soon as I did, Yamato instantly went to it's previous 18 K and the two escorts went line ahead and stern. This isn't right so I reloaded the save and went no higher than 8X TC and the Yamato and the escorts stayed as they were, 6 Knots. 5 torpedos later the Big Y was at the bottom. The point is at 32X TC the Yomato repaired damage and at 8X she didn't. Second example. I was lined up on a convoy and it zigged away from me at the last second. I was not detected they just changed coarse. This made me do a little fast maneuvering to get a shot. Hit two medium freighters. Since this was an interesting shoot I did a save to continue my career but loaded a prior save to re-shot this convoy, I had just loaded Webster's ship maneuvering mod, and wanted to see it's effect. I played the save three times and was shooting from the same area each time and never was detected. On the fourth try I went to 8X TC as they approached and as soon as I did the lead DD picked me up and came a running. I reloaded again and no TC and was not detected as before. It seems that this sort of thing has happened to me before and I just want to see if anyone else has had the same experience??????? As it is now I never go above 4X TC with a target approaching and only at long range. Magic Last edited by magic452; 07-18-09 at 01:48 AM. |
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