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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Dec 2008
Location: NE Okla...
Posts: 41
Downloads: 55
Uploads: 0
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Create my own training sscenarios...
How do I create my own training scenarios in order to practice manual targeting techniques? After initially reading the various threads on manual targeting I succumbed to playing with auto-targeting – I’m sorry…
![]() ![]() ![]() Ideally I would like to be able to vary somewhat the number/type of ships, course/speed, weather/visibility, sub position relative to targets, etc. I apologize if this has been covered before – I am sure it has – I just couldn’t locate the relative thread(s). |
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#2 |
Stowaway
Posts: n/a
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just use the single missions, they are quick with fast and repeatable actiono so you can redo the areas your weak in.
try the midway mission for warships and the convoy missions for merchants if you just need to practice basic targetting and such you can use my torpedo test misions with a large amount of stationary targets then when you get your "aim" correct you can move on to moving targets with the single missions. not sure if those are the ones you read but rockin robbins has some very good targetting tutorials |
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#3 | |
Seaman
![]() Join Date: Dec 2008
Location: NE Okla...
Posts: 41
Downloads: 55
Uploads: 0
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![]() Quote:
![]() I had completely forgot about the single missions...doh! |
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#4 |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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Most of the single missions start off too close to the action to give you time for a proper analysis and approach. But SH4 comes with its own program to create your own missions. You can also use the program to modify one or more of the single missions and put yourself further from the setup.
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#5 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,734
Downloads: 825
Uploads: 4
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I've got a nice little 'real patrol' (actual patrol footage) video tut coming up. (Looked at RRs vids and thought that I should do this )
Ingedients: Latest RFB + RSRD + Real Enviro Websters mods Some cosmetic mods My own RealNav = No Map icons, No target updates or plotting.. actually zippo. Reality = 100% All you have is the sonar (Radar if you have it - I don't have it yet) and the Mark-I eyeball, Mark-I brain (never been used before :rotfl ![]() ![]() |
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#6 |
Sonar Guy
![]() Join Date: May 2005
Location: Chicago, USA
Posts: 396
Downloads: 12
Uploads: 0
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Ive created a number of training and testing scenarios using the mission editor. One of the best features of this game!
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