SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-05-09, 02:13 AM   #1
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
[REL] Keldunks RFB 1.52 tweaks, water streams and diesel exhaust

Hello Version 3 is out
Narwhal and Tench added.
Water streams and diesel exhausts tweaked to look natural.
Shoud work also with stock and other "supermods".
I have now tweaked us sub water streams and diesel exhausts as much as I want, so this is my final version.
download link http://www.subsim.com/radioroom/down...=1014&act=down
Hello
Tweaked, water streams and diesel exhausts.
Tweaks are for : NSS_Balao ,NSS_Gato, NSS_Porpoise, NSS_S18, NSS_S42, NSS_Salmon,
NSS_Sargo, NSS_Tambor and also for Car as it uses Tambor hull.
This is my first tweak pack and it was hard work but I also learned a lot.
Gredits to Racerboy and Rubini for pioneering work for water streams and diesel exhaust.
Skwas for S3D, The RFB team for nice mod. For my work No permission needed use as you like.
I have now updated to version Keldunks_RFB.1.52_tweaksV2, shoud work better with winrar.
original one works better with 7-zip no "double folders" problem I hope
Version 3 pic Gredits to ducimus for Narwhal and sub smoke
__________________
SH

Last edited by Captain von Keldunk; 04-11-09 at 01:33 AM. Reason: Released version 3
Captain von Keldunk is offline   Reply With Quote
Old 04-05-09, 08:45 AM   #2
Regio Sommergibile
Officer
 
Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
Default

Let me understand... This just adds engine exausts and new waves ??
__________________
Regio Sommergibile is offline   Reply With Quote
Old 04-05-09, 09:23 AM   #3
punkmaster98
Gunner
 
Join Date: Jun 2007
Location: Suny Maritime
Posts: 92
Downloads: 38
Uploads: 0
Default

does this work with RFB?
punkmaster98 is offline   Reply With Quote
Old 04-05-09, 10:00 AM   #4
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Default Yes for RFB. No waves but water streaming out of sub

"Let me understand... This just adds engine exausts and new waves ??"
"does this work with RFB? "
Yes it works with RFB 1.52.
It tweaks "engine exausts" and "water streaming out of sub".
water stream time is less, also less water is streaming out, also streaming angles were adjusted to look more natural
For diesel exhaust it adds some smoke, also coolant water is pumped out
of exhaust pipe in differet way, I used a water stream node
__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-05-09, 12:01 PM   #5
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Hello , I dont have the " RFB.1.52 " I have just the stock 1.5 SH4 plus some small mods , can you tell me please how to add the smoke to the subs ? , thank you very much
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 04-05-09, 02:07 PM   #6
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Default

Quote:
Originally Posted by tonschk View Post
Hello , I dont have the " RFB.1.52 " I have just the stock 1.5 SH4 plus some small mods , can you tell me please how to add the smoke to the subs ? , thank you very much
Well you can try my tweaks with stock 1.5 SH4. enable with jsgme.
hope it will work for you. I have not tried it but as it changes only
sub dat files it may work.
"please how to add the smoke to the subs ?"
first you need to know how to use skwas S3D. then open tweaked files
and see how it was done. Most exhaust work was done by RFB team.
I only tweaked them a bit.
__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-05-09, 05:36 PM   #7
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Thank you very much for the answer , a bit complicated S3D and I think I need to install RFB , do you think the only way to install you tweak for the water stream and the motor smoke is using S3D ? , thank you for the help
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 04-05-09, 10:07 PM   #8
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Install tweaks, or make a mod ??

Quote:
Originally Posted by tonschk View Post
Thank you very much for the answer , a bit complicated S3D and I think I need to install RFB , do you think the only way to install you tweak for the water stream and the motor smoke is using S3D ? , thank you for the help
I have now tested my tweaks with stock sh4 1.5 and they work OK,
so no need to install RFB if you do not want to do so.
Download my tweaks from the link from my signature and install with
JSGME. Or from here http://hosted.filefront.com/CapVonKeldunk
"do you think the only way to install you tweak for the water stream and the motor smoke is using S3D " Did you not ask "please how to add the smoke to the subs ?" Not how to install my tweaks. As my command of english is not
so good use with me only simple language please.

__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-06-09, 02:11 AM   #9
tonschk
Admiral
 
Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
Default

Hello , thank you for the help , I downloaded and unzipped the " Keldunks_RFB.1.52_tweaks " this give me a file/folder named " Data " later I installed and enabled the " Data " file/folder into the JSGME utility , but was not possible to see any smoke coming from the subs like the smoke of the subs we saw in Silent Hunter 3 , do you think I have made a error/mistake installing the " Data " with JSGME ? , thank you for the help
__________________
What we do in life echoes in Eternity
tonschk is offline   Reply With Quote
Old 04-06-09, 03:11 AM   #10
Vikinger
Captain
 
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
Default

Well iam sorry to say that the mod is not JSGME compatible. The author forgot to make the folder for the mod to put the data in

To make a jsgme file the path/folders should be like this:

Folder = Name_of_the_mod/Data/etc what ever the path is
So make a new folder whit any name you like and put the Data folder into that. And put that in the MODS folder and enable whit jsgme.

Btw to the author, is it possible for you to take a screenshoot of the modification?
Many people wud love to se a screenshoot of any mod before they download it and install it.
__________________
Vikinger is offline   Reply With Quote
Old 04-06-09, 03:22 AM   #11
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
What data or no

Hello
I use 7-zip and when I unzip " Keldunks_RFB.1.52_tweaks "
I get " Keldunks_RFB.1.52_tweaks " folder and in it the "Data" folder
and readme. If you get only "Data" folder, then make a folder and name it " Keldunks_RFB.1.52_tweaks " and but "Data" folder there. and then enable " Keldunks_RFB.1.52_tweaks " with jsgme. Hope this helps
__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-06-09, 03:37 AM   #12
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Folder or no folder

Hello Vikinger
THX for your help.
I downloaded from ff my "tweaks" and testet it. and I do get
" Keldunks_RFB.1.52_tweaks " folder and Data + readme_ for_tweaks in it
I use "7-zip" and it is not the latest version.
" screenshot" ? why not, I will make one.
__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-06-09, 04:24 AM   #13
Vikinger
Captain
 
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
Default




I also downloaded your file and when i unzippped it by using Winrar i just get the data folder and the readme file.

But there is different methods to unzip a file. If i just click the zipped file it opens up in a new window and from that i unzip. This method will only give me the Data folder. But this is the most standard method to use and this is also the way many modders use.

But if i right click the zip file and choose from the dropdown meny to unzip the file to Keldunks_RFB1.52_tweaks it will create the folder where the data will go

Many people dont know about this method
__________________
Vikinger is offline   Reply With Quote
Old 04-06-09, 04:25 AM   #14
Captain von Keldunk
Sonar Guy
 
Join Date: Dec 2007
Posts: 376
Downloads: 187
Uploads: 21
Default Screenshoot

Here it is. My exhaust is not like Racerboys in SH3, I tweaked RFB files.
Some motor smoke and coolant water pumped out of exhaust pipe.
I used water stream nodes for coolant water, in loop mode 3 sec, sometimes it takes time for coolant water pump to start .
__________________
SH
Captain von Keldunk is offline   Reply With Quote
Old 04-06-09, 04:32 AM   #15
Vikinger
Captain
 
Join Date: Sep 2004
Location: Sweden
Posts: 514
Downloads: 44
Uploads: 6
Default

Looks cool Keldunk

To bad i dont run RFB but il install your tweak and se what happend

I want every eye candy that adds enjoyment to the game
__________________
Vikinger is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.