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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Lieutenant
![]() Join Date: Apr 2005
Location: Scotland
Posts: 267
Downloads: 20
Uploads: 0
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tried this last night and wow! Looks great.
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#47 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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HI I might say what are the programs that I could use to increase the resolution of these 4 files. tga?
For all of them now have a resolution of 128 x 128 ... but I'd like to achieve 512 x 512 while maintaining a good quality You can see these tga to this mod http://www.subsim.com/subsim_files/p...pray_V_1.2.zip Thank agin Desga ![]() |
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#48 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
Posts: 1,859
Downloads: 86
Uploads: 0
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Having a problem with this mod,running 5 careers and while the recently used one's work with this mod,going back to patrol with older careers,they CTD
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#49 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
Uploads: 0
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#50 |
Gunner
![]() Join Date: Jul 2007
Location: Finland
Posts: 93
Downloads: 5
Uploads: 0
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First....pictures i've seen looks great, meaning this mod is good (wondering why i didn't do this for SH4...maybe i had no time to think.....)
However, i found out that there are no credits for the name "jaketoox" in the readme-file...see post #23 in this thread... But......as i'm not active modder due to RL requirements (RL sucks ALWAYS), and not wanting to start any kind of war here, you have my "green light" even if you don't rewrite your readme....but that would be nice act if you do so.... Happy modding jake |
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#51 |
Watch
![]() Join Date: Feb 2009
Posts: 22
Downloads: 157
Uploads: 0
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Hi All Commander, you excuse me for my English.
After numerous requests from the other captains who had slowdowns with resolution 1024 x 1024, we captains Duval and Desga can finally release 2 new versions for the * D&D Wake mod * The first resolution is 512 x 512 the second resolution is 256 x 256 The files are already tested! A big thanks for his cooperation to the captain CapZap1970 which provided a great help in this transformation. A warm thanks to all the commanders who were able to appreciate the work done for the sole purpose of being able to entertain everyone and improving this great simulator! Resolution 512 x 512 link Download Wake 512x512 Resolution 256 x 256 link Download Wake 256x256 Captain Duval ![]() |
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#52 | |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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All I can say is OOORAHHH.
![]() Big props to you guys, SH3 creeping closer and closer to SH4! P.S. Are the updated resolutions JSGME ready?
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#53 | |
GWX Project Director
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As you are one of the original ROW modders alongside the late LeoVampire and company... you are most certainly the expert on the matter... and have the means to speak with authority on this subject. Your statement I respect as being true evidence. Desga and Duval, you need to do the right thing. I retract my statement that asks you to stand your ground. It is CLEAR that you have used the work of others, so you should naturally take a moment to adjust your readme text files and credit your re-release of these textures properly. |
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#54 |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 171
Uploads: 4
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That's a wonderful mod guys. Thank you.
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#55 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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looking forward for the new bowspray
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ |
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#56 | ||
Mr. Bad Wolf
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Now, that you can give jaketoox an apology, I think you owe me one as well, since I presented the evidence in public (#post 23) and for jaketoox, and then you just commented in a rather unfriendly way.
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![]() ![]() Download my mods from SHMF Follow my photography here taler dansk, speak English, spreche Deutsch, parle français, forstår svenska/norsk, comprendo castellano |
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#57 |
Pacific Aces Dev Team
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I strongly beg -for the benefit of this forum- that everybody follows the example and takes things easy and sportsman-like as Jaketoox did.
Carotio, I'm not going to comment or judge your post, but I must direct you to discuss this per PM with KL. No matter what past issues are between you both, I know he is a honourable man and will attend any founded and reasonably presented claim. Throwing a glove at his face in public will in turn probably not make things easier. Now please everybody stay on topic; I will have some PMs with some people here and clarify matters. Thanks
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One day I will return to sea ... |
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#58 |
Chief of the Boat
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Well done Duval....I'm sorry but I just didn't have the spare time/capacity.
![]() @Oneshot/Onekil....yes, just enable via JSGME. ![]()
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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#59 | |
Captain
![]() Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
Posts: 487
Downloads: 26
Uploads: 0
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Thanks jim.
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#60 |
Pacific Aces Dev Team
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All right, there had been a misunderstanding between Desga and Duval, now it is explained and nothing happened with bad intentions. In the first post of this thread credit and thanks are given to Jaketoox, so that matter is already solved.
Thanks all and now enjoy the mod ![]()
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One day I will return to sea ... |
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