SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-01-09, 11:31 PM   #1
mountainbikextremist
Watch
 
Join Date: May 2008
Posts: 27
Downloads: 36
Uploads: 0
Default EASY speed calulation

1. Mark ship position on map, and start timing for 30 seconds.
2. Mark ship position on map after 30 seconds
3. Measure distance between two points in yards
4. Multiply that number by .06 to get your speed in Knots

Example:
Ship traveled 150 yards in 30 seconds
150 x .06= 9 Knots

Simple as that, and it is pretty damn accurate. I just sunk 2 large passenger ships using this technique "3 torps each" consecutively and all 6 fish hit home. Using this mod: http://www.subsim.com/radioroom/showthread.php?t=111371, I pinged both ships, and manually inputted their ranges into the TDC. I guesstimated their AOB and sent both to the bottom. That's pretty damn impressive for me since I have just started using manual targeting. I just have to keep a calculator by the computer
mountainbikextremist is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:43 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.