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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Feb 2009
Posts: 3
Downloads: 0
Uploads: 0
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Hello all, here's one: I've been avoiding selecting the option to make diving to periscope my default action. I had a moment of weakness and did it. Now, oh my, I need to undo it. Where is this setting / flag or option for his fun option?
![]() Flak Gunner: I'd love to fire him. About 1/2 the time he just sits there while one can reach out and touch the plane looking at us... (Even when set to short range engagement.) What's up with that? My blood pressure can't take it!! I want a sidearm so I can "fire" him! ![]() Sys Crashes: I don't expect an answer - I'm just venting. I can't tell ya how many times in the crew screen (F7) I've gone to switch the crew from attack to cruise mode and clicking on the button kicks me out and kills the game. Gads, I spend half my game time these days saving, saving, saving, saving... sorry... started to regress. Are there any fixes for accidentally hitting enter? 'Cause when I do, i get really mad and thump it a number of times till all the fish are in the sea and that's not productive. ![]() Thanks gang. |
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#2 | ||||
Eternal Patrol
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WELCOME ABOARD!
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
Weps
![]() Join Date: Jan 2007
Location: Control Room
Posts: 355
Downloads: 8
Uploads: 0
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![]() Quote:
2. Make sure that all the following are true:
4. You can remap the torpedo firing command to another key, or you can disable the enter key. To disable the key, you need to edit the commands file. Do this only while in port. Assuming you are using the English menus, find the Ubisoft folder and open SilentHunterIII\data\Cfg\Commands_en.cfg with Notepad. Find the Entry: [Cmd313] Name=Fire_torpedo Ctxt=1 Key0=0xD and change the last of these lines to read Key0=0x0 |
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#4 |
Nub
![]() Join Date: Feb 2009
Posts: 3
Downloads: 0
Uploads: 0
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Thank you guys. Appreciate the path to sanity.
Too funny... I was so absorbed in other locations for options that I didn't catch the obvious! Thanks for the tidbits! |
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#5 | |
Watch
![]() Join Date: Apr 2007
Posts: 21
Downloads: 29
Uploads: 0
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About Flak Gunner who should be court martial, it is an old bug. According to "SilentHunterIII Community Manual":
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#6 |
Nub
![]() Join Date: Feb 2009
Posts: 3
Downloads: 0
Uploads: 0
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OK, another question... because I just can't sleep until I know all these things!
When it says "Radio Message Received"... what exactly does that mean for me, or is this another "issue"? And thanks for the tidbits gang. I tried using the binoculars to mark targets but that didn't work, but that's cool... jumping in and taking a shot definitely woke up the gunner... thanks all. Bruce |
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#7 |
Mate
![]() Join Date: Oct 2007
Location: Belgium
Posts: 57
Downloads: 18
Uploads: 0
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Press 'M' to view the radio messages. Most of them are for immersion only. Don't be surprised to see a message apparantly from your own sub!
![]() Benny |
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