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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
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Hello...anyone know how to get rid of the second national flag on RB's flag and pennant mod?
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#2 |
Black Magic
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use the supplied tweak file to disable it.
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#3 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
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Im sorry but Im not sure how
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#4 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
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Are you ther Racerboy? Im trying the same thing how does that tweak file work?
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#5 | |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#6 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
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Im lost. The tweak file has two readme that are beyond me. Can you walk me through?
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#7 |
Black Magic
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load up TimeTraveller's mini-tweaker tool. Open the tweak file I supplied and adjust the properties that you want to adjust. The mini-tweaker tool is easy to use.
Here's a link where someone shows you how to do it: http://www.subsim.com/radioroom/show...1&postcount=83 |
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#8 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
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All set. Thank you very much. It was the tweaker that I was missing. I can change tonnage with the tweaker and tweak files too?
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#9 |
Chief
![]() Join Date: Jan 2008
Posts: 328
Downloads: 45
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I know u r working hard on u program, but is there any news or progres on a flags mod.
And same progres on ur woter strems and shelf for flek and deck gun. Those all r wery promesing and wery nice looking addons. I hope u will manege too find time for those fine addons. ![]() Keep up the fantastic job ![]()
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#10 |
Gunner
![]() Join Date: Aug 2006
Location: East Haddam, Connecticut
Posts: 98
Downloads: 438
Uploads: 0
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When using the mini mod tweaker, how do I change the tonnage on the pennants?
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#11 |
Black Magic
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the tonnage on the pennants is done via a TGA. You can either edit the TGAs or use your own. I supplied a template TGA for the pennant flags in the mod (so you can create you own). The readme file tells you what you are looking for.
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#12 | |
Black Magic
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I'm comtemplating writing a patcher application. This patcher application would just add the required hex code of whatever mod of mine you're wanting to your existing files. This way it wouldn't matter what version of the game you're using (WAC, GWX, etc.). Who'd be interested in trying it out if I made it? I would make it backup your existing files that it would edit so you can revert back to the unmodified ones if you wanted to......or have it automatically create a folder in MODS (for those using JSGME) and dump the modified files into it... ![]() |
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#13 | ||
Ace of the Deep
![]() Join Date: May 2008
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#14 |
Black Magic
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can we please host your old files on BtS
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#15 | |
Ace of the Deep
![]() Join Date: May 2008
Posts: 1,231
Downloads: 92
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Thanks ![]() |
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