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Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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I've been testing out the AI for the purposes of training myself in evasion. I created a scenario where I'm detected by 4 Captain class DDs (crew set to Elite), in perfectly still water, june 1944. They proceed to asdic me and hunt me, doing DC run after DC run. Sadly, they can't score a hit. I'm driving along at 2kts at 100m, without silent running on. They've scored a few grazes, with minor damage, but nothing serious. I haven't even been taking evasive action - just driving along in a straight line. They've pinged right up until they're attack run, meaning they should have perfect information on me. Still, they can't seem to connect. I'm disappointed since they are so poor under perfect ASW conditions. They've been at it for over an hour, maybe 20 or 30 DC runs with hedgehogs, and no major hits.
I'm using GWX 3.0 with longer repair times mod. I was doing this 'training' in order to get used to the new damage model. Sadly, I can't seem to receive any damage. Worse, when I drop down to 165m, they lose me instantly - no asdic, they seem completely blind. Anyone else notice this sort of pathetic ASW performance? I wonder if the LRT mod might have changed ASW behaviour? This might affect their detection abilities (I seem to remember that in previous mod setups - like earlier GWX, asdic could find you at a 165m), but not the precision on their basic DC attack, right? These guys can't seem to drop the cans on me. They're either the wrong depth, or more commonly, the DCs are dropped right on me so that by the time they go off, I've moved on (even at 2kts!). What they need to do is drive over me and drop them in front of my path, at my depth. Anybody else finding it hard to get killed? |
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