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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jul 2008
Location: Adelaide, Australia
Posts: 128
Downloads: 23
Uploads: 0
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Kaleuns,
I have recently installed and played GWX3 for the very first time. All I can say is.....Wow! In the early days of my SH3 experimentation (about 6/7 months back now) many members here tried to get me onto earlier versions of GWX, and I resisted. In some ways, those members were right, but in some ways they were also wrong. By this, I mean that it is only after playing the stock version of SH3 for a while that I think the absolutely magnificent work that went into GWX3 can truly be appreciated - from the revised (and smarter?) enemy AI, the eye-catching splash screens for the radio messages background for example etc. etc., the great little sound-bytes when playing using the German sounds, through to the new dramatic sound-track that plays when you sink a ship, everything about this mod says "You are going to enjoy this", and enjoy it I certainly have. To the GWX team : well done, you have truly pulled off something great here. Magnificent! ![]() My only complaint, well actually my cook's complaint, is all the broken cutlery every time the Tommies depth-charge us! ![]() Thanks again - I am a GWX man for life ![]() Dud |
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