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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
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Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet - Schiff Gesichtet!
This is what i get when i try to approach a ship on surface. The WO is loosing and spotting the ship every some seconds but he's stupid enough to have to report every single time to me. Any possible solution besides a luger to his forehead? |
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#2 |
Let's Sink Sumptin' !
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Just be thankful he isn't doing tongue twisters.
![]() Well, it's just proof your crew is made up of mindless computer cyborgs. I suppose you can always turn the sound down until the ship is in continuous visual range. Personally, I like the Luger option. ![]()
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#3 |
Ocean Warrior
![]() Join Date: Nov 2008
Location: Auburn, Alabama
Posts: 3,333
Downloads: 101
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This happens when a ship keeps slipping in and out of your max visual range. To stop this you can just submerge, go away, or get closer.
A Luger will work too, however. ![]()
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#4 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
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When this happens I just take my Watch Officer off duty, and or remove any specialist watchmen from the conning tower. Usually this reduces Watch efficiency and the messages stop. I wait about five minutes and then put them back on duty, and the ship is probably well past the threshold by that time. Kind of annoying though..
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#5 |
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
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That's the Luger option.
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#6 |
The Old Man
![]() Join Date: Dec 2008
Location: Deep in the Wild Canadian suburbs.
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Since you aren't killing him, that should be called the "Luger-whipping" method.
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#7 | |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
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#8 |
Stowaway
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Yeah, its a shame the game wasn't play-tested before being released. I opted to dismiss all the crew and now I run the sub on my own.....its hard work but a lot less noisy
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#9 |
Weps
![]() Join Date: Oct 2008
Location: Veria, Greece
Posts: 365
Downloads: 44
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Uber, have you ever thought of participating in the olympics?
Im sure all this running from the periscope to the bow/stern tubes has trained you well ![]() PS The Luger might have not worked but an Avenger sure did! In fact, it was bulls eye! |
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#10 | |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
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