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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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For my own real navigation I do not use any of the sextant mods. I only allow my sub icon to be visible when I zoom out to the 1000 km scale and I use the pencil to mark my position when the sky is clear at dawn and dusk. This simulates a sextant shot and because I am zoomed out so far it introduces some "slop" into my position of about 1 to 2 km average. Real enough for me!
As all of you who simulate real navigation know, one of the biggest problems is the lazy helmsman. After you set a heading, when you increase the TC and especially in rough weather the heading will drift out of control. I thought of a workaround for this but I need help with a file. Lets say, using the ruler and compass you know that to get to your next fix you have to travel course 300 degrees for 150 km. I propose that you zoom the plotting map way out to highest setting and use the plot course function. Just drag the course plotter to the upper left of the map and set a course 1000's of km from your boat and adjust until the helmsman is steering 300 degrees! Now the helmsman will hold the heading very well. He will still drift a little in higher TC but then he will correct himself. DO NOT put the plotter directly over the spot you want to go to because all we want to helmsman to do is hold the course we calculated. You are going to use your speed and time to get to the correct distance (your waypoint). The problem, as you can guess, is the course line that starts at your invisible sub and ends at the plotted point (flag). This line gives away your position. Well...what if we found this line TGA and made it invisible??? We still need to plot a course so we need the tool but the actual line is invisible. I dont know for sure but think it is in Data/Menu/MouseCurs files? I just hope that if we make this line vanish we dont also take away other lines that are needed like the ruler line. What do you guys think??? |
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#2 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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There are nothing but the bitmaps of the tools you see in that folder and a textfile containing cursor offsets. Nothing that you can chage to make the line color change. It must be somewhere else.
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#3 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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okay,
We have to find it as this is a very good workaround! |
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#4 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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There are references to linecolors at the top of basic.cfg in SilentHunterIII\data\Cfg. You could investigate that. If I interpret the color code right they seem to be just grey, not the additional red (line/angle/circle) or green (waypoint) you manipulate using the maptools. So I doubt it's of much use. And Bigboywooly left his footprint there so he might know what it is about.
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#5 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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h.sie
Do you have any idea how to do this? Last edited by Lanzfeld; 12-31-08 at 07:24 AM. |
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#6 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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Come on guys!!!
Someone HAS to know these files! Give us a great new years gift! ![]() ![]() ![]() All the talent in here!!!! ![]() ![]() ![]() |
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