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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
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Hi guys!
Since this mod has been really great I just thought it should be possible to develope it somehow and finish it. All credits go to Albrecht Von Hessen http://www.subsim.com/radioroom/showthread.php?t=134024 So.. for now I´ve done a few tweaks to AVH´s mod: 1. Added a 6th smoke class for small coastal vessels 2. changed the smoke of big war ships 3. changed the smoke of diesel ships 4. reworked the smoke of coal burner vessels a little bit 5. made the smoke wind affected So...let me know if the smoke should be ok or if changes are still needed ![]() Some pictures: ![]() ![]() ![]() ![]() ![]() |
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#2 |
Silent Hunter
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That's some beautiful looking smoke. In fact all of your screenshots are lovely - what atmospheric/water mods are you using?
When you finish your work I would like to try & apply it to my ships if you don't mind. ![]() One more thing - Is there a way to enlarge the height of smoke for coal burning steamers? Sources say that their smoke plumes were absolutely gigantic. |
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#3 |
Silent Hunter
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oops - I just realized something else. Is there a way to create an invisible smoke plume? That would be useful for some of the small craft I have planned (motor boats, pinnaces, outrigger canoes...) No hurry, b/c I think I will be releasing them after my larger ships.
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#4 |
Sea Lord
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Hi IABL!
That´s how water and atmosphere looks like in WAC3.0. I also thought of your merchant fleet mod because it would be great to add the new smoke to your ships. But then it would be the best to know which ships are coal burners and which are diesel merchants. I also adopted the new smoke to wac but also realized that it is somtimes difficult to make sure coal burner or diesel engine due to the funnel itself. I think there is the possibility to rise the smoke for coal burning steamers but it might be a small conflic with the wind affected smoke. I have to try!! Do you have pics of ships with coal smoke plumes? EDIT: Invisible smoke? Hm.. sure possible but.. if it´s not visible... :hmm: Don´t get the trick. ??? You also can delete the smoke node for these ships... then there is no smoke visible ![]() Last edited by HanSolo78; 12-20-08 at 11:49 AM. |
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#5 |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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Hi Han,
nice idea. I love the dark versions but the light versions for troop transports and battleships should be a liite less white and a litte more medium/dark grey. ![]() Nice to see you working on WAC! ![]() Kind regards |
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#6 |
Planesman
![]() Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
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HanSolo78
Looks very promising ![]() Will the smoke always blow the same direction or will it change with the SH3 weather patterns? I'm really looking forward to the release ![]() cheers |
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#7 | ||
Sea Lord
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Do you have some pics? It would be best to have some real life pictures. Some small work for wac is always possible ![]() greetings Quote:
But until you don´t get a weather report with wind direction and compare the smoke.. youn won´t get on this ![]() I did it like Rubini did in his thread: http://www.subsim.com/radioroom/show...ighlight=smoke greetings |
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#8 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Belgium, mai 1940
Posts: 665
Downloads: 127
Uploads: 0
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verry great work, that was missing in the game
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IMMER WEITER ![]() Gramophone songs http://www.filefront.com/16221983/Ra...gs_Part_I.rar/ http://www.filefront.com/16227547/Ra...s_Part_II.rar/ http://www.filefront.com/16227839/Ra..._Part_III.rar/ Last edited by mengle; 12-20-08 at 01:45 PM. |
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#9 | |
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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[quote=HanSolo78]
Quote:
Do you have some pics? It would be best to have some real life pictures. Some small work for wac is always possible ![]() greetings I only found one, of an british battleship Ramillies. Find it here: http://www.wlb-stuttgart.de/seekrieg/42-05.htm Last picture of this page. Imo ist a little darker than shown above but I have to say that i would like to see (all) smoke darker. I love it so see black smoke crossing the horizon. ![]() Kind regards. Last edited by A6Intruder; 12-20-08 at 04:13 PM. |
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#10 | ||
Sea Lord
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[QUOTE=A6Intruder]
Quote:
![]() Has anybody more pictures/videos of warships? More opinions and pictures would be nice. Maybe I should have a look at youtube... EDIT: just found this video at youtube... I think it is usefull... what do you think? Last edited by HanSolo78; 12-20-08 at 05:35 PM. |
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#11 |
Planesman
![]() Join Date: Jun 2006
Location: Southern California
Posts: 194
Downloads: 78
Uploads: 0
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HanSolo78
Would it be possible to some how randomize the direction of the smoke when you start up SH3 each time? Perhaps through SH3 Commander? I think I'd get distracted if I noticed it was always in one direction. (But it wouldn't be a game killer for me ![]() Can't wait to try it out :p. This mod has been needed for a long time ![]() cheers |
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#12 |
Stowaway
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If you add a section in the
Randomised events.cfg? I'd say they could be different. I'm actually surprised more people don't take advantage of this fantastic tool. |
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#13 | |||
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
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[quote=HanSolo78]
Quote:
Hi Han, i am with you. This is quite usefull. The smoke is much darker than above. Do you not think so? ![]() Kind regards |
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#14 |
Helmsman
![]() Join Date: Mar 2007
Location: Aotearoa
Posts: 108
Downloads: 0
Uploads: 0
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Looking superb HanSolo.
![]() It's the little things like this that make you appreciate this simulation. I'm gonna d/l your mod too. That sea looks almost real. ![]()
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#15 | |
Sea Lord
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![]() Quote:
Maybe this should be a task for Sh3 Commander creator? Today I reworked some smokes a little bit: 1. diesel smoke darker 2. war ship smoke darker 3. coal burner smoke rising higher Have a look: ![]() ![]() ![]() What do you think now? |
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