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#1 |
Seaman
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Does anyone have advice on how to best use the deck gun? I'm running RFB and sometimes merchants are only disabled and don't sink. I don't want to waste too many torpedoes so the deck gun is a good way to finish them off.
Problem: Nearly every ship is armed with one or two big naval guns, and several smaller machine guns. The machine guns eat up my crew and the bigger guns punch right through the hull of my sub. How do I sink a disabled enemy merchant without being sunk by the return fire?
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#2 | |
Silent Hunter
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#3 |
Ocean Warrior
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Anyone know if there are ANY instances of a deck gun ACTUALLY being used to assist in sinking large targets?
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#4 |
The Old Man
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You'd have to define "large" cargo ships definitely, the sub would wait for the men to clear the boat then surface to destroy it. It was part courtesy-part not get radio reported.
The ship would have been torped first, of course
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#5 | |
Ocean Warrior
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Good answer though. |
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#6 | ||
Commodore
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#7 | |
Silent Hunter
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#8 |
The Old Man
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Well after the war, nukes were developed on subs, so yeah....
Do subs nowadays still use torpedoes?
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#9 |
Chief
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Definitely. Wire-guided passive/active homing at 55knots and a 27-mile range, 650 pounds of PBXN...don't you wish your fleet boat had an ADCAP?
Check out the DW forum. So yes, subs today do carry torps. Comparatively few carry missiles, and even fewer use nuclear-capable missiles.
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