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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
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Ok, I argue with someone on another forum.
He said an engagement between two subermeged SUB IS impossible in WW2 and in real life. So the ![]() Is it possible for submarines from WW2 engaging another sub while submerged in real life? True, i am not informed if there was a fight. Nothing has proven this case is impossible. Nothing has proven this is possible. Well until now, i didn't find any source which prove me that. Unless, I have been smacking my head. But he kept using his talent of sophist to try and convince me. What a tough guy. |
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#2 |
The Old Man
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It is possible, indeed it did happen: Brit sub HMS Venturer sank U-864 on 9 February 1945 while both were submerged after a 3-4 hour engagement. That does not mean it was common. In fact, this case is the only known instance in naval warfare history where one submerged submarine sank another submerged submarine.
Last edited by fatty; 12-03-08 at 11:18 PM. |
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#3 |
Seasoned Skipper
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THX god d***** I love you. Now got to show him that.
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#4 | |
Admiral
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Here's another one for you, dating back even further. It is from the book Submarines(1982) by Antony Preston(sic). The excerpt is from the WW1 part of the book, where the author mentions a ghost story involving either the U-65 or UB-65. I wasn't able to find a good source for this on the internet, so here goes how it's in the book. Note that according to the most recent knowledge UB-65 wasn't lost at this incident.
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Last edited by Fincuan; 12-04-08 at 12:30 AM. |
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#5 |
Silent Hunter
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Was this by chance related to U-571?:hmm:
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#6 |
Seasoned Skipper
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I know I'm arguing against the evidence but I don't see how a submarine can target another submerged submarine;
Would the submerged boat be able to open torpedo doors? What's the max depth a torpedo can run at? Would the hydrophones give an accurate 3D fix? On the other hand, acoustic torpedos which did operate in three dimensions were dropped from aircraft to destroy subs so maybe, if they were carried?
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#7 | ||||
Rear Admiral
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Last edited by SteamWake; 12-04-08 at 11:09 AM. |
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#8 |
Navy Seal
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Could the Cuties change the depth they were in? (I know the FIDOs they were based on could, but the Cuties were ASuW weapons rather than ASW)
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#9 | |
Rear Admiral
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#10 |
Navy Seal
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That would make them practically useless as ASW weapons as the target could just dive under them (Unless the target was either unaware of you, or you have an enormous amount of luck (As was the case with HMS Venturer))
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#11 |
Captain
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There was an American sub during WW2 that sunk a submerged Japanese sub with a magnetic torpedo. The torpedo exploded when it passed over the hull of the I boat rather than under as it would do with a surfaced vessel. I think the American sub was surfaced at the time, though.
(Info from the book "Silent Victory" by Clay Blair.) |
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#12 | ||
Navy Seal
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#13 | ||
Wayfaring Stranger
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#14 |
Silent Hunter
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There was more than one encounter between submerged submarines in WWII. Most were unsuccessful for both sides. However, as to how - it works the same way that modern subs target and track each other. Sure the technology is much advanced - but its still math. Once you have a bearing, and speed (which you can get from screw speed) then its a matter of working out course and range. Depth can also be determined to a point using the sound signal - and its a good bet that a target sub would be at periscope depth or close to it. Course and range can be gotten by bearing changes vs time with a known speed. All this could be done passively like it is now - or you can warn the target and ping it (though in a war this would be very unwise).
OK - you can get course, range and bearing - with those three you can extrapolate the AOB. With speed you have a solution. All without ever having to SEE the target. Since a submerged sub in WW2 wouldnt normally be using high speed while submerged (unless snorkeling - which takes the depth question out entirely) you can bet you would have some time to work out the details and squeeze off a fair shot if you were lucky enough to have a decent position and hear the target coming.
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#15 | |
Admiral
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After learning some TMA with only the bearing information available in Dangerous Waters, where it's practically the only way to do it and survive, I've applied the same methods to SH4 with the help of Mobo(which has a simple TMA function included). It works quite well, even though it's rarely necessary given the AIs inability to detect active sonar pings. You can always ping without fearing the results, while in DW you'd maybe do it once to confirm the solution before lobbing an ASROC at the target. Then you'd have to leave the scene and fast since a torpedo would certainly be inbound. They didn't of course have tools like Mobo available during WW2, but they did have other means of achieving the same result. Last edited by Fincuan; 12-05-08 at 01:53 AM. |
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