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Old 10-15-08, 07:36 AM   #1
sharkbit
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Sonar Available. Worth it?

Completed my 7th patrol with U-66 in April '42. While gearing up for my 8th, I see that sonar is available to purchase for my IXC at a cost of 500 renown points. I decided to forgo it on this patrol, but i thought I'd ask fellow Kaleuns:

Is it worth it?

I haven't seen many threads. I did a search and found a couple older threads that were some help, but I was just wondering if anyone had any fresh input.

Thanks.
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Old 10-15-08, 09:33 AM   #2
Letum
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It depends on your play style.

If you do your manual plotting on the map from multiple bearing/range readings
and you find your self attacking underwater most of the time, then sonar does give
you first class range readings when submerged. If you can use the hydrophones
well, then the sonar will allow you to attack without the periscope more easily.
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Old 10-15-08, 09:54 AM   #3
Kipparikalle
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Are you able to detect mines with it?
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Old 10-15-08, 10:04 AM   #4
CCIP
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Play-wise, yes, it's helpful - it's a good way to get accurate range on your targets. That's all it will allow you to do, no more no less.

Realistically, I usually avoid it since the Germans didn't generally use the sonar during the war :p

It's only of limited value anyway. Unless you're really feeling like you need those accurate range readings.
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Old 10-15-08, 10:51 AM   #5
Kipparikalle
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Quote:
Originally Posted by Dietrich
Quote:
Originally Posted by Kipparikalle
Are you able to detect mines with it?
No. Sorry.
But it was possible in real life, yes?
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Old 10-15-08, 06:09 PM   #6
Steeltrap
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Quote:
Originally Posted by Kipparikalle
Quote:
Originally Posted by Dietrich
Quote:
Originally Posted by Kipparikalle
Are you able to detect mines with it?
No. Sorry.
But it was possible in real life, yes?
AFAIK, it was possible only with sonar specifically designed for this purpose. The USA developed such a set late in the war for minesweepers, then adapted for use in their subs - the FM sonar.

'Stardard' sonar was not effective against mines, I believe.
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Old 10-15-08, 07:01 PM   #7
onelifecrisis
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Quote:
Originally Posted by Letum
It depends on your play style.

If you do your manual plotting on the map from multiple bearing/range readings
and you find your self attacking underwater most of the time, then sonar does give
you first class range readings when submerged. If you can use the hydrophones
well, then the sonar will allow you to attack without the periscope more easily.
^
What he said.
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Old 10-15-08, 07:07 PM   #8
Letum
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Letum
It depends on your play style.

If you do your manual plotting on the map from multiple bearing/range readings
and you find your self attacking underwater most of the time, then sonar does give
you first class range readings when submerged. If you can use the hydrophones
well, then the sonar will allow you to attack without the periscope more easily.
^
What he said.
^
What he said.
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Old 10-16-08, 03:04 PM   #9
Puster Bill
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Quote:
Originally Posted by Letum
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Letum
It depends on your play style.

If you do your manual plotting on the map from multiple bearing/range readings
and you find your self attacking underwater most of the time, then sonar does give
you first class range readings when submerged. If you can use the hydrophones
well, then the sonar will allow you to attack without the periscope more easily.
^
What he said.
^
What he said.
Ditto.

I actually get it because it does allow you to get good ranges when conditions might not be conducive to getting accurate visual ranges.
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