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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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Hi hoy!
Just curious about what mod he was using on from 1:34 which makes the command center and turret blowing up? PSSSS is the italian music is time to say goodbye? |
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#2 |
XO
![]() Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
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hi, I don't know about the mod..
but about the music, yes it is: |
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#3 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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Andrea and Sarah, just beautiful. If they ever come to a venue near you, go and see them, one or the other does not matter. There is very little that is more beautiful than seeing and listening to their singing on this earth.
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#4 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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Woot thx for the music info!
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#5 |
Stowaway
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Not sure which mod it is but.
If a ship is built right and the damage model is done right, (zone boxes/spheres placed and assigned corretly) and ship could explode like that. I'd say ammo storage went up and caused more damage which went boom!! |
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#6 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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interesting:hmm:
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#7 |
Navy Dude
![]() Join Date: Dec 2007
Location: Antwerp, Belgium
Posts: 178
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its a nice video and well the mod looks very intresting aswell.
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#8 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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Weird the one who made this video said he didnt use any mod. He was using stock SH3 with the patch 1.4.
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#9 |
Stowaway
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As I stated.
An ammo bunker blew up. Those cause more damage to adjoining damage zones, which go boom causeing more damages!! Some of the stock damage stuff was over done. and each Mod out there has adjusted the zones to fit thier idea and vision of how it was. One thing the Game lacks? A dwindleing ammo storage. So the more shots fired? The less power hitting those zones has. DANG!! ![]() I didn't think to bring that up to Dan!! ![]() ![]() |
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#10 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
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Hmm dont hit your head at the wall too much! I need you and other modder to survive lol!:rotfl:
But i dont think this is caused by an over done. Maybe maximum graphic setting details? Anyway I'm going to test it and going to figure it out whether the graphic is the reason or not. Just going to set graphic detail (even it will laggs my PC as hell. But im not ready to give up and discover how i can make the those turret flying up) |
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#11 |
Stowaway
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Nope.
Not a max graphics setting. It may involve partical settings but I HIGHLY doubt it. It is a totally zone issue. Trust me on that. ![]() |
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#12 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
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SIR YES SIR!
Does ANYone else subsim member have something to say! ![]() ![]() Last edited by richardphat; 10-14-08 at 09:46 PM. |
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#13 |
Stowaway
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Mate,
You have no need to address me as Sir. I can see the zones with a tool Ref has for the GW Team. I have studied the stock zones and the modded GW zones. Von Helshing was the Master!! I just try to copy his work. |
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#14 |
Seasoned Skipper
![]() Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
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some reason i address you as sir........ for some reason you alot older than me.
And i was very rude with you in the past ! So i still feel ashame about that! Thx for the help and you ![]() Von Helshing im coming! |
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#15 |
Stowaway
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The reason I'm older?
I was born before you. :rotfl: And all the bad is long gone Mate!! ![]() I try not to hold bad feelings. I'm here to try to help everyone. ![]() |
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