![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Soundman
![]() Join Date: Sep 2007
Posts: 149
Downloads: 195
Uploads: 0
|
![]()
does sh4 use the same base map as sh3? Is it terribly distorted at northern and southern latitudes like sh3's is? I was just looking at some screenshots of the sh4 map and noticed that the long and lat lines are in perfect boxes, unlike the grids in sh3, which are stretched as one goes farther north or south.
thanks |
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]()
uhhh...
How do I break this to you... Ahhh I'll just tell you... The world is flat !!! :rotfl: no really it is not a conical projection it is a flat earth |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
|
![]()
The problem is not the visual distortion near the poles. This is normal for "mercator projection" type maps as the one used in the game. The real problem is that the ingame distance calculation is not based on a spherical earth (spheroid actually) but on a "flat earth". The distance between two meridiens, in the game is constant while in reality it is latitude depended. For example the distance between two meridiens differing one degree longitude is 111 km in the equator and 0 at the poles. In the game meridiens are parallel lines of constant distance.
So what's the problem? Wrong distances. Longer travel times. Fuel issues. I think there is a mod that compensates the map/distance problem by "adding" fuel. @Steamwake. You've really accepted Ubisoft's world view, haven't you!:rotfl: :rotfl: :rotfl:
__________________
- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
![]() |
![]() |
![]() |
#4 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
|
![]() Quote:
Peabody
__________________
System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
|
![]() |
![]() |
![]() |
#5 |
Soundman
![]() Join Date: Sep 2007
Posts: 149
Downloads: 195
Uploads: 0
|
![]()
thanks for the answers
|
![]() |
![]() |
![]() |
#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
|
|