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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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I've just DL'd and installed the GWX 2.0 mod (excellent, thanks for all the effort). The addition of the Kiel canal is a bonus. I utilized the automatic plotted course to get through the canal but noted that TC drops to 1 at numerous points(and can't be increased for periods) making it as long if not longer, timewise, to go through the canal as opposed to going around via Norway etc. I'm not using high TC (16 max).
Am I missing something with regard to using the canal or is the TC dropping out unavoidable and babysitting my boat through the transit necessary? |
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#2 |
Sonar Guy
![]() Join Date: Jun 2008
Posts: 380
Downloads: 17
Uploads: 0
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I think u have to change TC settings in sh3comander to get as quickly as possible through the channel. As example TC for near land is 4 by default and ure almost any time in that condition using the channel. When i use the channel i save the game, quit, change to custom tc settings in sh3com and continue. When im through i do the same and restore tcs back to my standard settings
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Aye as posted above
Use SH3commander to alter land proximity settings GWX by default should be 128 anyway If not using SH3commander you can alter the main.cfg in data\Cfg It drops to 1 as either spotted an aircraft ( no watch officer means no verbal shout ) or very close to land The trick with the Kiel out is to set the route before making any movement at all |
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#4 |
Grey Wolf
![]() Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
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If you're using SH3 Cmdr I'd suggest not increasing the land proximity TC by too much. I have it set to 64. You'll know that it's set too high if the game starts to lag.
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#5 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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Yup, I have SH3Comd. I'll give it a go.
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