SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-01-08, 11:24 AM   #1
Sag75
XO
 
Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
Default rudder efficiency in turning our Uboat

Hi Commanders, i'm thinking about the rudder efficiency in SH3..

I realized in SH3 we have the same rudder efficiency in ahead and back run. Moreover, the rudder ability to turn our ship is not proportional to the power applied.

So... there is a way (a mod?) to improve the turning ability of the rudder in ahead running and decrease it in back run? And, there is a way to improve the rudder efficiency proportionally to propellers power?

thanks,
s
__________________


Betasom - XI Gruppo Sommergibili Atlantici
http://www.betasom.it/forum/index.php
Sag75 is offline   Reply With Quote
Old 09-01-08, 02:23 PM   #2
Sag75
XO
 
Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
Default

a mod may be needed! I made some turning test: all U-boats in SH3 turn in a 100m radius at rudder 40°! indipendently by speed.

I saw in NSS_uboatXX.sim (submarine folder) there are two parameter under unit_Ship that we can adjust:

drag
prop_fact

all value are set to 0.05, but increasing them the turn behaviour can be changed..

Now i'm searching in the Web for information about U-boats turning (but maybe it's impossible to collect these such of infos) ......a mod on horizon??
__________________


Betasom - XI Gruppo Sommergibili Atlantici
http://www.betasom.it/forum/index.php
Sag75 is offline   Reply With Quote
Old 09-01-08, 05:21 PM   #3
richardphat
Seasoned Skipper
 
Join Date: Apr 2008
Location: Canada
Posts: 682
Downloads: 17
Uploads: 0
Default

I didnt get anything....... but if you want to change the coefficient factor for a propeller you should download silent 3ditor and then change a specific file in the uboat folders.
You must play with the coefficient and see if they satisfy you.
richardphat is offline   Reply With Quote
Old 09-01-08, 06:49 PM   #4
Sag75
XO
 
Join Date: Nov 2007
Location: Canada
Posts: 424
Downloads: 45
Uploads: 0
Default

thanks, yes I did by using SH3ditor, if I set 10 as value the boat becomes almost ungovernable!

does anyone know the turn radius of a U-boat??
__________________


Betasom - XI Gruppo Sommergibili Atlantici
http://www.betasom.it/forum/index.php
Sag75 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:20 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.