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Old 08-31-08, 08:37 AM   #1
SubBadger
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Join Date: Aug 2008
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Default How the Hell'd You Get Aboard This Boat!

Hi All

Not being the most technical of gamers I'm sure I must be making a mess of my attempts at "search" not to find an answer without asking you this... but here goes none the less.

I've always loved the idea of Sub Sims, but this love seems doomed to be unrequited as it seems fair to say that they don't love me back. My grays and blues are unbalanced, which is to say that I don't have enough of the old "gray" matter, to be able to fathom a decent sim that'll take me out into the deep "blue"!

Sadly like "Homer Simpson" reacting back and forth to his lost TV signal, v's the acid rain pouring down outside, I seem doomed to run back and forth between the two. So that each re-watching of "Crimson Tide" or "The Hunt for Red October", sends me scurrying upstairs to re-install my battered copy of "Sub Command", only to discover once again that like Seaman Beaumonts Mozart on a keyboard, I have laboured to produce..... a biologic! (Actually..that'd be a step in the right direction.)

Not one to learn readily from my mistakes, I have just succombed to the overwhelming urge to buy "Dangerous Waters" and have just finished staring at the installed and 1.4'd result for an hour.

Perhaps I thought that the avaliability of multiple platforms might somehow increase my IQ? Perhaps I imagined that a box with different artwork on it might somehow increase my capacity to delve successfully into its secrets? What ever the reason might have been, I'm as stuck as I ever was. But this time I'm going to do something different...I'm going to ask you! (Yes.. I mean you at the back as well!)

I have two disks and a manual, (which turns out to be a fraction of the one on the disk and doesn't really give me much idea where to begin) but being strictly "hands on" I find it very difficult to sit in front of a given "station" and remember much of what I read minutes before.

In any case a quick glance at the more comprehensive online book, suggests that while it might tell me how to man a given station, (if I could only grasp it) it doesn't really tell me how to actually "use" it... if you see what I mean.

I'd really like to make a breakthrough this time. I'd really like for "Dangerous Waters" to be the sim I turn to after Denzil and Sean have whetted my appetite (incidentally.. I always do the same thing with "Top Gun" & "Falcon 4" as well!) but I need your help to do it.

Can anyone point me at an idiots guide? And I mean an IDIOTS guide here. I'm talking about a guide which will sit with me at a station and talk me step by step through it's arcane trickery, before moving onto the next station and so on and so forth.

Perhaps in one lesson I might learn how to identify a merchant, then in the next I might learn to track it, before finally a third teaches me how to destroy it! You see where I'm going with this right?

As it stands (and I appreciate this is my own shortcomings at play) I simply don't know how to begin or where to start! So I'm hoping that by delving into the collected wisdom of "SubSim" I might find someone who can get me in that door so I can join in the flippertastic fun.

All the best

Badger
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