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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Mar 2005
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Last night I was tasked with a photo recon mission in a harbor on Honshu Island. The location is un important.
As we creeped towards the port submerged at periscope depth at 2 knots the sound reports were comming in almost too fast to keep up with. Some closing, some departing some stationary? Anyhow I went to the sonar to have a listen for myself. While sweeping around the dial I heard the usual screw noises then.... explosions! Depth charges? Way far off... What tha?! I couldent help it anymore I went to external cam (yea I cheat... ![]() So I 'flew' the external cam around to find two destroyers on fire, one sinking, another pair of sub chasers on fire and over there a ship, aground, on fire. I panned about and looked for allied contacts and or aircraft and found nothing. All in all two IJN ships sunk a couple others disabled I cant really say how many were damaged. Long story short, we completed our mission, sunk two large transports on our way out but... Im left wondering, what the hell happend back there? Did I miss some AI vs AI action? Or did the AI just start running into itself? |
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#2 |
Samurai Navy
![]() Join Date: Apr 2005
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I have never seen it in that circumstance, but if two surface ships are shooting at you, and one hits the other, the one that is hit will return fire on the shooter and thus start a gun battle between them.
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#3 |
Commodore
![]() Join Date: Nov 2004
Location: Right behind you!
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I saw a similar thing once and the best I could tell many of them were sinking because of collisions with each other. I have never seen this type of thing except in restricted waters.
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#4 |
Eternal Patrol
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In the Convoy Attack training mission in SH3 something similar always happens: There is a destroyer and an armed trawler. Even if you stay underwater and never get seen, the trawler starts shooting at the destroyer and keeps it up until it's sunk. Not a civilized way to behave, I think.
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#5 |
Rear Admiral
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I say let them release there anger on eatch other, Better them than me.:rotfl: I myeslf have seen sumular things when ships run aground or spawn with a small part inside eatch other.
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#6 |
Eternal Patrol
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Ive seen this a lot and done it on purpose
in shIII and shIV did you put your scope up? when I do it on purpose on run close alongside an escort and put up the scope to get his mates to start firing at my scope. with the nearby escort behind my scope he inevitebly will take a hit and the game is afoot he will run up colours and treat the offender as a renegade. any of the other escorts will pick a side based on the price of saurkraut in tai pei. ![]() A fine and Thoroughly damned unenglish way of running up the score. |
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#7 | |
Rear Admiral
![]() Join Date: Mar 2005
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#8 |
XO
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Hmm..sometimes allies just piss each other off and take it out on one another. Same happens in the Kriegsmarine..have seen..many British fire at each other löl
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#9 |
Rear Admiral
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The AI could have had issues when entering the game as ship. Eeer ran into eatchother, Spawned to close.
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Task Force industries "Taking control of the world, one mind at a time" |
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#10 |
Stowaway
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Had an similar experience some days ago when a Mogami blew a Mutsuki out of the water. There's some issue with the AI that keeps it quite narrow-minded like first: shoot with everything you've got at the enemy, second: empty, third: empty, fourth: look where you're going, fifth: look where you're shells landed, sixth: ups!
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