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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2008
Posts: 8
Downloads: 23
Uploads: 0
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I'm sitting in a hotel room wishing my crappy company laptop had the cajones to play SH3 and instead perusing the forum looking for tips/howto's on using the more advanced torps. I'm at late 41 in a VIIB, maybe 15-20 patrols, in career mode (mostly real - manual targeting, no map contacts, etc.) w/GWX 2.0. Since I cannot play the game, I'm trying to learn about the torp options I'm gonna have, assuming I survive. I've not found the stock game guide terribly useful for some things, and so am respectfully asking the seasoned kapitans for their two cents.
Since I'm stuck here for a while, I'm basically looking for info/thoughts/opinions on the various pattern running/homing fish before I actually might be able to acquire them. Like, how do i use them (setting patterns, good tactics, etc.), how much they cost and do you really lose the unused (and expensive so i gather) after each mission & have to purchase them again? I've looked thru the forums but have not yet found a good concise explanation/howto on these. I do love this game TIA VdG |
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