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Old 08-07-08, 12:58 PM   #1
ivank
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Default [TEC] Playable Colorado class BB HELP!!!

as in my post im making a mod containing many playable ships. my working on the Colorado right now, when i go to the mission editor it shows up under US submarines but it wont let me select "Human Control" what do i do?
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Last edited by ivank; 08-07-08 at 02:21 PM. Reason: NEW PROBLEMS
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Old 08-07-08, 02:20 PM   #2
ivank
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now it says "unit class SSColorado from country American not found in the platforms library" what do i do?
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Old 08-07-08, 04:27 PM   #3
peabody
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In response to your PM, after looking at your files. Your ship doesn't work because it is still a ship, it needs to be a sub.
First, find Mikhayls tutorial on "newsub" (if you haven't done it already) to make the ship stand alone, so it won't conflict with the AI Colorado.
Next, Xantro and Mikhayl both have posted info for making it a sub. I will list some stuff off the top of my head, don't know if I will get it all.

From a working sub:
1. .upc file If you use a separate tower you need that or need to add the compartments and info to your sub upc file.
2. subs cfg file
3. subs .cam file
4. In the ship .sim file change AiShip to Sub like it is in the sub file. Change the unit ship to unit sub from sub.sim Add wpn_SubTorpedoSys from sub.sim.
5. In ship dat file add subs front and rear dive planes, at least one torpedo tube with all anims and link tubes and dive planes to the .sim file (It will be listed where they go)

In the subs upc file set your playable guns in Deck guns and AA guns. If you decide to make a Turret playable as a deck gun you have to take it out of gunsradar.dat,sim etc. and make it 'stand alone' with new name and remap IDs. Then add to the UpgradePacks in UnitParts.upc or upcge depending if it's german or not. Then add to Weapons.upc and link to UpgradePacks and .upc Upgradepactslots.

I am sure I have probably miissed some stuff, but that will get you started in the right direction.

Peabody
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Old 08-07-08, 04:29 PM   #4
ivank
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thank you
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Old 08-07-08, 05:02 PM   #5
ivank
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Quote:
Originally Posted by peabody
5. In ship dat file add subs front and rear dive planes, at least one torpedo tube with all anims and link tubes and dive planes to the .sim file (It will be listed where they go)
Peabody
this is where you lost me, i dont know how too
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Old 08-07-08, 05:13 PM   #6
ivank
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peabody i got up to step five and got stuck, i uploaded the new file(below), if you dont mind could up do step 5 for me? ill add you in as a major contributor in the read-me. thank you.
http://files.filefront.com/USA+Coloradozip/;11403673;/fileinfo.html

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Old 08-07-08, 05:38 PM   #7
ivank
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i just realized we are both from new york! cool.
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