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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Greetings from a new member
I just wanted to formely introduce myself to you all as I have just recently signed up.
Just to be brief here,I have played SHIII since its release and would consider myself at an intermediate level of knowledge concerning uboat warfare in general,but what I AM new to,is SHIII modding ![]() I have installed a few basic mods quite recently but nothing quite dramatic yet,basically they are a few visual tweaks like improved smoke,new emblems etc.I probably wont be installing anything too complex just yet as I am in the middle of a campaign at the moment,and dont want the potential to ruin it. Any guidance as to the recommended mods I should get at this point that will improve my campaign without causing problems would be massively appreciated.I also appreciate the list of mods is quite large,but a few important ones would be great ![]() Well,guess I had better get back to my HUGE voyage towards the port of spain ![]() Goodbye for now. |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Welcome to Subsim.
![]() You are not the only English Wolf here. Have a read of this : http://rapidshare.com/files/74399658...nual_V2.04.pdf Sorry it's not the most current version of the manual for GWX 2.1, I can't seem to find a mirror for it at the moment, however, this is version 2.04 and will give you a decent idea about what GWX is. Edit - here's the latest copy - http://rapidshare.com/files/13551827..._V2.1.pdf.html
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![]() Last edited by danlisa; 08-07-08 at 06:52 AM. |
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#3 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Wellcome Paul!
Don't forget install all the mods in port. Try the "big" mods (NGYM, GWX, WAC,...) Next, you can try other compatible goodies (new ships, new skins,visual mods) on top. ![]()
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#4 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,719
Downloads: 171
Uploads: 0
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Yes welcome Paul, basically what Coronas is saying is jump off the deep end!
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Sub captains go down with their ship! |
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#5 |
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
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Welcome aboard!
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"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
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#6 |
Watch Officer
![]() Join Date: Jun 2006
Posts: 332
Downloads: 30
Uploads: 0
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modding can consume your life
![]() Welcome aboard! ![]()
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http://www.gamefront.com/files/user/BadgerFinn |
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#7 |
Canadian Wolf
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Welcome to SUBSIM
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#8 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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A word of warning to any new players out there
Going back to this VERY old thread of mine,I now need to highlight what the above user said.After all this time now here at Subsim I have found myself in the above dire predicament.A prediction? a certainty?
![]() Be warned ,once you start there is no stopping!. Happy modding!
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#9 |
Lieutenant
![]() Join Date: Jul 2007
Location: Michigan USA
Posts: 263
Downloads: 67
Uploads: 0
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Welcome,hope your stay is a long one
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David |
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#10 |
Engineer
![]() Join Date: Mar 2005
Location: Pennsylvania, USA
Posts: 208
Downloads: 33
Uploads: 0
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Welcome!
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#11 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#12 |
SUBSIM Newsman
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#13 |
Ocean Warrior
![]() Join Date: Aug 2008
Location: Sheffield, England
Posts: 2,679
Downloads: 165
Uploads: 0
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Best Patrol: 10 merchants + HMS Nelson for 68.056 Tonnes |
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#14 |
SUBSIM Newsman
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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