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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Jul 2008
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Ive been playing Silent Hunter 3 for a while now and thought it`d be nice to add some of my own models to the game, ive modelled a nicely detailed Japanese mini-sub specially to add to SH3 but im now a bit stuck, does anyone have step by step guide of how i go about adding stuff to sh3 or perhaps something like SH3 modding for dummies??
Im not aiming to make the unit playable, i`ll settle for getting it up n running in game at least untill ive a bit more experience. |
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#2 |
Swabbie
![]() Join Date: Jul 2008
Location: Texas
Posts: 13
Downloads: 75
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I don't know if you're familiar with SH3ditor, but take a look at this.
http://www.subsim.com/radioroom/showthread.php?t=135177 Hope this helps. |
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#3 |
Swabbie
![]() Join Date: Jul 2008
Location: Texas
Posts: 13
Downloads: 75
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This link is also a SH3ditor tutorial on cloning playable subs.
From my limited understanding you could clone a sub, rename/remap it, and then replace the model with your own. http://www.subsim.com/radioroom/showthread.php?t=134575 Note: this is on the SH4 forum, but should work with SH3. |
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#4 |
Eternal Patrol
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WELCOME ABOARD!
![]() That is indeed a witty name. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#5 |
Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
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Welcome Witty ('cause it's kinda long to use your full name)
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#6 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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Wellcome, Witty! It's good having another modder here!
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#7 |
Stowaway
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If it's nicely detailed?
You may run into a poly count problem in Game. A higher end system would probably be ok. But lower, border line systems may CTD. |
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#8 |
Nub
![]() Join Date: Jul 2008
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Thanks for the info, i think i should have it up and running in-game in a few days.
Heres some shots (renders), its 43000 polys approx so it should be ok. ![]() ![]() ![]() |
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#9 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
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Great work, Witty!
![]() Could we see a Midget U-Boat (Seehund or Biber) in the future? ![]()
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#10 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
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Interesting, anyone making a Japanese submarine campaign? :hmm:
![]() This could be a nice addtion... |
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#11 |
Chief
![]() Join Date: Jul 2005
Posts: 316
Downloads: 28
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if this small sub should be a playable unit, a remake of the interieurs will be fine...
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#12 |
Chief of the Boat
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Welcome aboard Witty....nice/interesting model
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