SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-21-08, 10:12 AM   #1
banjo
Grey Wolf
 
Join Date: Mar 2005
Posts: 762
Downloads: 55
Uploads: 0
Default Special Skills Confusion

I don't understand how the special skills/abilities works in 1.5. For example, I have 3 engineers that have the green propeller, and I have the 3 round icons with the propeller icon in the command bar at the bottom of the page. These icons are always lit in yellow, indicating they are active I guess. However, in my Baloa I still only get 20 knots at Flank although from what the text says I should get more. I have tried putting all 3 in one watch and one guy in each watch. Makes no difference. So what good are they?

Can anyone shed any light on this whole skills thing? Thanks.
banjo is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:31 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.