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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
Uploads: 0
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Hy Guys!
I need help! I edited the Pocket battleship 1.1............. I added Bismarck hull.But if I add the deck file to the Admiralscheer.dat the game will crash.But I don't understand why???? I added new ID's and anything........ http://www.picuru.com/klz1216274001v.JPG.html If I get working deck than next step is the guns....... Thank you! Sorry my bad english! |
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#2 |
Ensign
![]() Join Date: Apr 2008
Posts: 222
Downloads: 46
Uploads: 0
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About the deck file, i have no idea.. But regarding the guns though.
You propably first want to move the gun nodes so that they match the new positions on the bismarck's hull, and adding 2 more AI gun nodes in the .dat file was it and place them on the remaining 2 slots. After those XYZ coordinates are done, altering of the gun itself is necessary, renaming isnt that high priority but the gun model and firing coding must be altered to match the ... 14.96''ers on the bismarck, and swapping the tertiary 5.9''ers with the dual 88s, maybe just copying the current node code of the 88s might work, to gain the needed 6 slots filled.. But im not much into the modeling so perople like Xant for example can give you better heading on what to do. Im only into the scripting edition of the game. |
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#3 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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DUDE YOU ARE A GOD!!!!, THANK YOU SOOOOOO MUCH!!! i hope you can figure out wat to do from here.
P.S. when you finally finish it would you mind if i inculde it in my German Kriegsmarine mod? |
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#4 | |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
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![]() Quote:
![]() I used other 3d files.It is from SH3 playable Bismarck.But now need hull colours! ![]() |
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#5 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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again thank you for this amazing ship. what do you mean "But now need hull colours"?, is it goin to by usable in carrer mode?
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#6 |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
Uploads: 0
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#7 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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i see where do you get them? where the guns go?
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#8 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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[/quote] It is from SH3 playable Bismarck.[/quote]
does this mean you could convert the playable SH3 Prinz Eugen!?!?!!! ![]() ![]() |
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#9 |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
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#10 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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okay, she doesnt look sea worthy lol
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#11 | |
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
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![]() Quote:
![]() But why????? If I get play with than all good.But I change my Camera looking than look I that. WHHHHYYYYY?????? |
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#12 |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
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Oh lol.
The only thing you did, is overwriting one of the over 30 3D models of the Pocket BB with one of the Bismark... ![]() With this strategie great modders were born. Just look at Keltos01. He made a lot of playable Ijn submarines all alone! ![]()
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#13 | ||
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
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#14 | |||
A-ganger
![]() Join Date: Jul 2008
Posts: 77
Downloads: 34
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![]() Quote:
Take a look! : Now it's work all the way! Next step is guns....... |
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#15 |
Commodore
![]() Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
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Looking good guys!
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