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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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Does the sim model that Japanese underwater sub detector?
![]() Is that why eveytime I stick my head above water in daylight there are Japanese planes virtually on deck?...seemingly following my every submerged move? ![]() According to Hoyt and others Japanese aircover was a real and constant threat...but criminey... the sim does seem to go a bit overboard in this area. ![]() ![]() And if the developers were aware of Jikitanchiki and did work it into the mix...it appears way too early. ![]() |
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#2 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Very much doubt it is modeled. It can detect shallow submerged targets, so I guess if they have such gear and they detect you, they would be dropping ASW-ordnance on you.
As for constantly being harassed: AFAIK aircover is thick over the sealanes. I have similar experiences, but not always and not everywhere. If I get an air-contact when stalking along a sealane, I expect more to come, and I'm usually forced to dive ~10 times that day. That said, the next day could go by without a single contact. Offcourse, getting detected doesn't help, that will get planes hunting you as if you where enemy #1 of the empire. ![]() Still, it seems the game takes some liberties when it comes to guessing your aproximate position after getting detected at some point.
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#3 | |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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![]() Quote:
![]() ![]() ![]() :hmm: I've come to believe that it is hardly even worth the effort to try and surface during daylight in the early war....especially when you are only trying to transit from base to patrol zone or back. Trouble is there always seems to be more daylight than dark for some reson..though I never really added up the totals. |
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