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Old 07-06-08, 12:13 PM   #1
pythos
Grey Wolf
 
Join Date: May 2005
Location: Somewhere over there
Posts: 834
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Default I think this a problem with the game that6 needs adressing

Detection by the enemy when below the thermal layer, and running silent:

From what I have read about the thermal layer is that it is essentially a barier through which sonic waves (asdic beams) literally bounce off, or are redirected. Making detection of an object by this method to be nearly impossible. I am finding while diving for the thermal layer, the detection of my boat by the enemy is changed not one iota.

Something else are the 90 degree asdic arcs. I understand that SH4 and 3 do not do the sweeping arcs of the actual asdic, and it is a limitation of the program. Problem I am having is after an escort has run by, dropped the charges, and run on, while I am doing a 90 degree diving turn, I am almost imediately getting the active "gotcha" pings while the charges are going off. I have no chance of showing my narrow profile to the search pings. All this while under the thermal layer, and running silent.

We need in making the mods to concider the fact there is no detection block while the depth charges are going off, and reduce the detection arcs to something like 45 degrees,to compensate for the lack of the block.

Also, the thermal layer needs to be what it actually is, a litteral shield from active pings.

I am running the latest version of Trigger maru, that aside from this continual problem, is a very good mod.
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