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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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Hi,
I'd just like to share my findings regarding mission and doctrine scripts ( which controls the AI platforms). It seems, that you can overwrite the default doctrine scripts in the database in a mission. Just open the mission text file in an editor and enter the DOCTRINE <filename> keyword for the entity. Example for a Sub ENTITY 401 SUBENTITY HULLID 27 ALLIANCE 1 POS 795255.375000 757086.625000 -56 POINTS 750 COURSE 91 SPEED 7 PROB 100 DOCTRINE "SubDefSAM" ...At least it worked for my example...of course I don't know, if it has any sideffects, so use it at your own risk ![]() |
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