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Old 05-09-08, 04:53 AM   #1
Dignan
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Default No creaking in S-boat

So I started a new career and went old school with the S-18. I'm noticing that I'm not getting any creaking sounds. Used the mod organizer thingy to set everything back to stock.....and the creaks are back in the S-boat.

I'm running TMO1.4, RSRD for 1.4, NSM, and a few other evnironmental mods. What files control when the game decides to make sounds inside the sub (i.e. creaking)? Trying to nail this down as I imagine the S boats were the creakiest of them all and not hearing any creaking sort of kills the immersion.
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Old 05-09-08, 07:38 AM   #2
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are you using SteveTRM's damage sounds?
because the s-boat file has a bug..
i'll upload the fixed one later..
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Old 05-09-08, 07:43 AM   #3
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I did not know there was a bug for the S concerning the creaks. TMO might have removed the first 2 of 4 sounds for creaking at certain depths. The creaking noise at periscope depth really should not be there. I had discussions with a crewman from the USS Diablo. The sub really did not start making creaking noises until 200 feet. At 350 feet she would really start singing with creaks. LukeFF worked on these noises in RFB. The creaking starts about 300 feet to 350 feet. It kind of scares the crap out of you because you are silent as you decend then a loud creak starts. It is quite unexpected.
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Old 05-09-08, 08:21 AM   #4
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i don't know about the version that came with TMO
but the stand-alone files had a wrong assignment
so that no creaks would be played at all.
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Old 05-09-08, 08:34 AM   #5
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Quote:
Originally Posted by AVGWarhawk
I did not know there was a bug for the S concerning the creaks. TMO might have removed the first 2 of 4 sounds for creaking at certain depths. The creaking noise at periscope depth really should not be there. I had discussions with a crewman from the USS Diablo. The sub really did not start making creaking noises until 200 feet. At 350 feet she would really start singing with creaks. LukeFF worked on these noises in RFB. The creaking starts about 300 feet to 350 feet. It kind of scares the crap out of you because you are silent as you decend then a loud creak starts. It is quite unexpected.
But the Tench-class was the most advanced and deep-diving USN Submarine of WWII, While the S-Boats we're old, had riveted pressure-hulls and all sorts of other annoyances, would that still apply to them?
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Old 05-09-08, 08:41 AM   #6
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Quote:
Originally Posted by Raptor1
Quote:
Originally Posted by AVGWarhawk
I did not know there was a bug for the S concerning the creaks. TMO might have removed the first 2 of 4 sounds for creaking at certain depths. The creaking noise at periscope depth really should not be there. I had discussions with a crewman from the USS Diablo. The sub really did not start making creaking noises until 200 feet. At 350 feet she would really start singing with creaks. LukeFF worked on these noises in RFB. The creaking starts about 300 feet to 350 feet. It kind of scares the crap out of you because you are silent as you decend then a loud creak starts. It is quite unexpected.
But the Tench-class was the most advanced and deep-diving USN Submarine of WWII, While the S-Boats we're old, had riveted pressure-hulls and all sorts of other annoyances, would that still apply to them?
Quite true on the S. Old design and old boat. Conjecture but yes, probably made more creaking at shallower depths. Only problem, the game sound design does not distinquish different boats. All sound applies to all boats.
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Old 05-10-08, 08:40 AM   #7
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Default Fixed

I think I remedied the problem. With no mods at all the S-boat will creak like its supposed to. So I compared the stock NSS_Sclass_CR.dsd file that is inside the DATA/INTERIOR/NSS_SCLASS folder to the same dsd file in the mod I'm running. Some line of code that means nothing to me in the sound properties file which controls the creak sounds in the modded dsd file were different from the stock one. So I made the modded one match the stock one and it works.

I tried to get past it but I just couldn't get over not hearing those creaking sounds at deep depths in the S-boat.
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