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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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29 reasons why skippering a fleet boat...
I found this list somewhere a while ago on the Internet (sorry, I don't recall the source). Anyways, without futher ado:
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#2 | |
Seasoned Skipper
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"Stop sounding battlestations just to hear the alarm." |
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#3 |
Ocean Warrior
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here we go again
![]() how did you get from 18 to 29 anyway?
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#4 | |
Lucky Jack
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#5 |
Ocean Warrior
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He also forgot the exceedingly important point 30
you only have to deal with 3rd rate japanese ASW instead of British and American ASW and point 31 your opponent has a gdp of 1/10 yours and so cannot hope to rebuild losses, whereas their opponent has a combined gdp about 6x greater and no matter what the u-boats do, it makes no difference
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#6 |
Soundman
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#7 |
Seasoned Skipper
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1 reason to skipper a u-boot:
1) when you fire a torpedo at a ship, provided that you aim is decent, you have a good chance it will explode
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And when an 800-ton Uboat has you by the tits... you listen! |
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#8 | ||
Silent Hunter
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Quote:
Oh yes, quite third rate! Those Japanese couldn't drop a depth charge if their life depended on it! and Quote:
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#9 | ||
Navy Seal
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FYI, when you copy & paste from one forum to another it's best to check what you're posting. Quote:
Keep them coming, I'm sure it's working. ![]()
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![]() Last edited by danlisa; 05-09-08 at 05:45 AM. |
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#10 |
Navy Seal
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I'm sure a corresponding list could be made for skippering a u-boat. Let's see:
1. The Kriegmarine, where growing a beard is an art form! Our appearance alone is enough to sink ships. Arrrrrrrrr! American wimps! 2. Togetherness: tightly integrated doesn't even begin to describe 46 men in a little Type VII. 3. Lots of enemy to fight. We don't have to deadhead 3000 miles and then come up empty. 4. Can you say 20 knot acoustic homing torpedo? 5. Ziz-zag and ladder pattern anti-convoy and anti-escort torpedoes. 6. On a U-Boat, we don't waste time estimating AoB by eye. Somebody fill in the blank for the device in the OLC GUI. Hey, I can't do ALL your work for you. Get to work on your own list. A list of fleet boat characteristics doesn't have to be threatening, although if the Germans had a fleet of fleet boats instead of Type VII's they would have been better served. But they could not have known that at the beginning of the war or they would have produced more Type IX's. Just thought of another one. 7. You don't have to worry about what you're going to do after the war. 8. When you sink an enemy warship or infiltrate Scapa Flow you are a hero of the fatherland, known the world over. Look! I can't count to two. That must discredit my entire post if we follow earlier attempted reasoning. U-Boat guys: it's a GAME. You're supposed to have FUN. Sheesh!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 05-09-08 at 05:59 AM. |
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#11 |
Silent Hunter
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2 reasons why skippering both Fleet Boats and U-Boats isnt as great as it seems:
1) Wives 2) Girlfriends
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Well, here's another nice mess you've gotten me into. |
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#12 |
Sea Lord
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One reason why people should keep things in perspective.
1) They're games. JCC |
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#13 |
Dominant Wolf
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2) The war is over. :p
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#14 | |
Chief of the Boat
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