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Old 05-05-08, 12:04 AM   #1
Reece
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Is there a way to stop floating docks sinking in rough weather?

Hi, sometimes I get the urge to return to port after a long patrol rather than just "exit patrol", and it is a shame that ships move about and end up merged with walls etc, a stock hard coded bug I believe.
But I think some objects like the Floating Docks just sink because of bad weather:

They are still far enough away from the concrete walls etc so I figure it must be, is there away to make these floating Docks a little tougher?
Just by the way, I think there was a quick way to traverse the Kiel Canal, can someone point it out? Thanks.
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Old 05-05-08, 12:20 AM   #2
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Put them over 10 meters of shallow waters...

But seriously... its just a configuration of the .sim files... they are sitted down too much on the water... and besides, that wave amplitude of 320 from GWX ruins everything...
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Old 05-05-08, 01:12 AM   #3
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This is the sim file settings, the Surfaced draught is 0:

Any ideas?
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Old 05-05-08, 01:18 AM   #4
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Set it to match the cfg file.
This is the sinking ship bug you hear about.
The sim not being fixed correctly.
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Old 05-05-08, 01:18 AM   #5
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Increase the submerged draught to 30 and do some tests...

If you get the opposite effect, then try 5...

I'm pretty tired right now, so I may have spoken bullsh!t...
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Old 05-05-08, 02:53 AM   #6
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Quote:
Originally Posted by Philipp_Thomsen
I'm pretty tired right now, so I may have spoken bullsh!t...
:rotfl:
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Old 05-05-08, 04:11 AM   #7
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Sounds like me on a good day Ven!
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Old 05-05-08, 04:38 AM   #8
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Quote:
Privateer said:
Set it to match the cfg file.
This is the sinking ship bug you hear about.
The sim not being fixed correctly.
Settings for Dock 1:

[Unit]
ClassName=BuV_Dock1
UnitType=12
MaxSpeed=0
Length=130
Width=40
Mast=25
Draft=5
Displacement=26000; in T
RenownAwarded=25

Settings for Dock 2:

[Unit]
ClassName=BuV_Dock2
UnitType=12
MaxSpeed=0
Length=130
Width=40
Mast=17
Draft=13
Displacement=33200; in T
RenownAwarded=30

Could you tell me what value to set where please?
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Old 05-05-08, 04:51 AM   #9
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Changing submerged draught to 30 does nothing, this is what it looks like leaving Kiel:
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Old 05-05-08, 05:02 AM   #10
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The draft figures
5 and 13

Try this Reece
JSGME in

http://www.mediafire.com/?vhh04ee19vx
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Old 05-05-08, 05:33 AM   #11
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Thanks BBW, only I doubt that this has fixed it, looks the same, the wind speed is 6 meters/s, the pitch & roll of the dock is way too much IMO.
On a rise:

On a dip:

Only I wouldn't be able to see the actual results till I return on the next patrol.
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Old 05-05-08, 05:49 AM   #12
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Ah right
Not sure what value controls the pitch and roll but yes let me know what looks like when you dock
Off on a patrol now too so will see

Is there one in Wilhelmshaven :hmm:
Ah yes
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Old 05-05-08, 07:03 AM   #13
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Something sinking due to heavy seas is often because a objects 'zone' has a 'Crash Depth' value specified in the Zones.cfg that is not deep enough.

Crash Depth=5 specifies that when this zone is at this depth, 5 metres, then it will take on damage and thus flood.

Hope this helps.
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Old 05-05-08, 08:17 AM   #14
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I just wish the game allowed a difference between harbors and high seas. The whole point of having a "safe haven" is to have a place where your ships are, well, "safe". There should be almost no motion in a harbor, or at least much less than you find on the outside.
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Old 05-05-08, 08:51 AM   #15
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Dover August 3 1939

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