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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: Jan 2008
Location: Germany
Posts: 659
Downloads: 13
Uploads: 0
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[REL]Playable Pocket Battleship Beta 1.1
After weeks of work I am proud to present the:
Westentaschen Schlachtschiff Admiral Scheer, completly playable! ![]() ![]() ![]() ![]() ![]() ![]() Texture Bugs rubbed out ![]() Quote:
Mudpig's allround fix: (Thank you for this ![]() <HERE> Just install after v1.1 with JSGME
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![]() Last edited by Xantrokoles; 05-12-08 at 07:38 AM. |
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#2 |
Sailor man
![]() Join Date: Apr 2008
Location: Deutschland
Posts: 43
Downloads: 40
Uploads: 0
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THANKS Xantro!!
It feels like christmas!! ![]() |
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#3 |
Navy Dude
![]() Join Date: Mar 2008
Posts: 177
Downloads: 20
Uploads: 0
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Excellent work
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#4 |
Stowaway
Posts: n/a
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Man I waited for this. My sincere thanks to you, Xan. This sweetens up my sunday tenfold
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#5 |
Sailor man
![]() Join Date: Apr 2008
Location: Deutschland
Posts: 43
Downloads: 40
Uploads: 0
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hi xantro my boat is not displayed correct. the skin is green and red
i installed my sh completely new!without mods only yours i also used the spree skin ut nothing changed need your help |
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#6 | |
Navy Dude
![]() Join Date: Mar 2008
Posts: 177
Downloads: 20
Uploads: 0
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![]() Quote:
![]() P.S.: This time I really deactivated all mods, really only yours is running. |
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#7 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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Yup, Same here, Also I seem to be missing the forward main gun, and apparently you start with no crew if you have OM...
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Current Eastern Front status: Probable Victory |
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#8 |
XO
![]() Join Date: Aug 2007
Location: Italy
Posts: 418
Downloads: 261
Uploads: 2
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@ Xantrokoles
Man, I have no words ![]() It's wonderful. I'd like to know if it is capable of launching torpedoes or only fires its guns. Oh..just one last thing...do the crew looks like japanese or it's only my eyes' trick?
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"Memento Audere Semper"
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#9 |
Loader
![]() Join Date: Dec 2004
Posts: 88
Downloads: 21
Uploads: 0
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Definitely made my day. A couple of bugs but otherwise an awesome mod. Thanks for all your hard work. Hopefully my notes can help fix some of the issues
My environment Core 2 Duo, Nviida 7900GS SH4 1.5 +TMO Loaded single player mission, switched to german side, picked pocket battleship My notes. 1. Started off the mission and texture on the hull is like picture 1 2. Took a couple of hits and the ship looks like 2&3 3. After about 5-10 hits from small caliber guns, gotten messages saying periscope destroyed, etc. and then I started sinking I hope these notes and pictures help. This is going to be a great mod. ![]()
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Best naval sim of all time - TF 1942 |
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#10 |
Swabbie
![]() Join Date: Jul 2007
Posts: 8
Downloads: 221
Uploads: 0
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no crew + red/green skin
![]() tried with and without others mod ??? |
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#11 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
Uploads: 7
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![]() Quote:
SH4 is not installed in "Silent Hunter 4 Wolves of the Pacific" I did not change the default path when the game was installed and the correct folder name on my computer is: "Silent Hunter Wolves of the Pacific" There is no "4" in the folder name so it creates a new folder. Not a big problem for me, I just move it to the correct Mods folder, but a beginner may not know that, and will have trouble installing and it will not show up in JSGME. Also a suggestion to rename the Readme file to PocketBattleshipreadme so we will know what it is for. This is a pic of my Battleship: ![]() Purple ship problem: Did NOT happen in Fubuki 1.0 Does happen in Fubuki 1.1 and Pocket Battleship 1.0 So you can narrow it down to something that was changed from Fubuki 1.0 because it did not happen in that version. That may be a lot of changes, but it happen when you went to Fubuki 1.1 and it is still in PBS. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. Last edited by peabody; 04-27-08 at 12:40 PM. |
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#12 |
Loader
![]() Join Date: Dec 2004
Posts: 88
Downloads: 21
Uploads: 0
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Here are some more notes to help you debug.
1, Unistalled Graf Spee & Realism mod, loaded german side torpedoes mission - CTD 2. Started Campaign, picked Admiral Scheer, changed port to Surabaya. I get assigned IXD2 type Uboat instead 3. Started Campaign, picked Admiral Scheer. Launch mission. Accelerate to 4096 X Time compression, when I get a radar contact I hit the - button to slow time down and I get CTD.
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Best naval sim of all time - TF 1942 |
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#13 |
Ensign
![]() Join Date: Apr 2008
Posts: 222
Downloads: 46
Uploads: 0
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Regarding the early sinking, maybe reinforcing different ship parts that really dont belong there, like the periscope and so.. So they aren't so vulnerable to be "ghost flooded" by small caliber guns.. Although that is just only a bad hypothesis but it might be a start.
I think someone posted info regarding the how to make subs lot more durable.. Maybe same information could be reprocessed when adjusting this ship's durability. |
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#14 | ||
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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![]() Quote:
Thank You for this outstanding great Mod ! ![]() second, ive the same issue with red and green textures here ![]() maybe this info is helpful: Fubuki`s last version from 26 April had also a texture problem (turned purple after it got damaged), so i grab all files from version of 16 April and copyed them over, after that all went ok for me.
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Stormy...... |
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#15 |
Chief
![]() Join Date: Jan 2008
Posts: 320
Downloads: 81
Uploads: 0
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Got the red/green skin too this time. I experienced this with and without Kriller2 skin on.
Keep going Xan! ![]()
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