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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
![]() Join Date: Mar 2007
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I can go a patrol without without being hit a single time by a plane. Once I sink a ship, the planes then never stop coming and they hit with increased accuracy. I've noticed that the more ships I sink the more accurate the enemy becomes. Has anyone noticed this?
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#2 |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
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Would help to know what version of SH4, 1.4, 1.5, any mods that alter the air component, sensors....etc...
anywho, with more information folks will jump in to help. Happy Hunting!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
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Seriously, I think it's just your imagination.
BUT, you can imagene they get better when they have a reason to revenge.
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With strength I burn... |
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#4 |
Navy Seal
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I'm running around the Indian Ocean with this blind U-Boat finding out what airplane hell is really all about! I had bad luck with airplanes at the beginning of the cruise but got better with practice in avoidance after a visual sighting. Haven't had to do that in months with a US boat!
I don't think there is any difference in accuracy though.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#5 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
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Download the ASW Air Layer mod. Big improvement on how often you get harrassed and raped by aircraft.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#6 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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![]() Quote:
Perhaps move off to another location? Seriously though I have not noticed 'increased accuracy' with more ships sunk. |
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#7 |
Navy Seal
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It is well within the bounds of real possibility. People who think they should see one or two planes per day just haven't read any submarine logs. Try a dozen times per day while yo-yoing. The guys who didn't see planes were hiding their heads in the sand all day at 1 knot, not getting the job done. They also didn't tend to keep their commands.
The air traffic I've seen in SH4UBM is fine.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#8 |
Medic
![]() Join Date: Apr 2007
Location: Rockford, IL
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I see them more often after I sink a ship (because the ship will radio in a contact.) but they don't get any more accuracy as its hard to see me when I'm 200' down.
If you are staying on the surface, you'll get more planes coming at you because they have more radio contacts. After an attack, I usually only see a few more planes and then a few hours afterwards no more than usual. Because they don't contact me anymore. Chuck |
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#9 |
Rear Admiral
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I wonder what it would be like if those aircraft had that air visual sensor people love so much in TM. :rotfl:
I do agree there should be more then a couple of planes per day, but when you up their threat level, reducing their numbers becomes a serious consideration. |
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#10 |
Soundman
![]() Join Date: Mar 2007
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Its 1.5 and I dont even have to shoot at a plane and they couldn't hit the broad side of a barn. Sink a ship though and suddenly they hit from way off with bombs and everything else. its like the devs wanted to make your life misserable all the way back to base and prevent you from getting a succesful patrol.
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