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#1 |
Ace of the Deep
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You are supposed to minimize your profile to DD which are pinging. How do you know who is pinging? In SH1, the contact line to the pinger flashed, but not so here.
So, do you assume that it is the closest DD, since I understand that they only ping in SH3 when it is close enough to do some good? Or if you go to the control room or sonar station will your speakers (assuming you have a 5.1 sound system and EAX enabled) provide you with a clue of where the pinging is coming from; a rough relative bearing? If is the closest escort pinging and they can either go active or passive, then is it worth putting some more turns on the screws so that can pivot the boat? Since you can reduce your profile and if they are pinging, then they should not hear the additional RPM? Thanks.
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#2 |
Ocean Warrior
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Just like in real life. Point your hydrophone around until you hear the direction of the ping. I usually spend all my time avoiding the depth charges by sitting in the hydrophone seat listening and adjusting course accordingly.
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#3 |
Ace of the Deep
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So, when you are at the station, then do you stop hearing the pings through the hull and only hear it through the hydrophones if correctly pointed?
Thanks.
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#4 |
Ocean Warrior
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The ping will be louder in one direction than another. Another thing I try to do is have my sonar man call out the nearest warship constantly so I can keep an eye on it. Usually the closest one is the pinger... usually.
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#5 |
Ace of the Deep
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When to initiate evasive maneuvers specifically against a DC attack?
(1) You don't always get DC in the water announcement and often when get them, they are not threat. So, I figure if you sprint and turn at such an announcement you may be giving away your position. So, I presume just getting this announcement is not a good time to do something. (2) Sometimes if you are listening you can hear the DCs hit the water and the volume is a good indication of the distance. Do you react if you get a load splash? (3) In other games and it seems hear too (but not so much), you can hear faint screw sounds from above. Should begin your DC evasion if you hear such noises? Thanks.
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#6 | |||
Ocean Warrior
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Here are some tricks that I do: If you're deep and there's a destroyer coming straight in on you (You can tell on the hydrophone), turn directly TOWARD him. As soon as you hear the splashing of the DC's above you, go flank. You'll be behind him at that point where he can't hear you or ping you. Use this to your advantage and try to position yourself away from him. Going SLOW and using silent running is the key. Another trick is, if your heckler is with a convoy or group of ships, try to get directly under the convoy or put the ships he's escorting in between you and the destroyers. The sounds of their engines will hide you. Stay deep, stay slow, stay silent. That's the way to do it. I'm sure others here will have more techniques to add. ![]()
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#7 |
Planesman
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Everyone knows the pinging comes from pink floyds Echoes
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#8 |
Ocean Warrior
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Oh yeah.. for later on in the war, it pays not to get pinged in the first place. You can pretty much kiss your shiny boat goodbye if they figure out your location. That's why it's important later on to REALLY use stealth with your approach of anything a warship is involved in (or don't go near anything that even looks like it's winking at a warship.) Plan that attack like you would plan a chess move (IE.. plan several moves in advance). As the war goes on, their sonar gets better and their pings can read deeper. With hedgehogs in the picture, you do NOT want them knowing where you are.
Also.. the name of this thread sounds like a potential future Dr. Seus book title. ![]()
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#9 |
Torpedoman
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Yeah, and if you have several DD's searching for you it might even happen that one DD nearly stops and listens with hydrophone and pinging while he directs another DD to the spot where you are.
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#10 |
中国水兵
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just a little thing I want to add to "see" the DCs come down just raise the ObsScope enough to have a lookaround under water and you will see where the DCs are dropped and where the DDs pass you...
I do not know if this is relaistic... but to 100m even at night I can see them.
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#11 | |
Ocean Warrior
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#12 | ||
中国水兵
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![]() how far was the scope out? I just get it out enough to have a good look around...
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#13 | |
Ocean Warrior
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Yeah.. I'm that lucky. ![]()
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#14 | ||
中国水兵
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#15 |
Grey Wolf
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As mentioned previously successfully escaping DD that ping you gets horribly difficult. Here's what I ran into last night leaving Gibraltor in late 1943:
![]() I was finally able to elude them (or I think they just ran out of depth charges) after several hours. If you don't have a good surround setup or use a laptop using headphones is really good for ping attacks (which is what I typically use) they can be very accurate in hearing what is going on. I was getting gangraped by all those destroyers and relied on my sonar man to do his job, then use the visual to see what's going on above. The two DD marked in yellow are about to start dropping charges as their distances get closer to me (image is at max zoom) which helped in knowing about when they're going to start dropping their charges. Since my stern dive planes had been destroyed I had to rely on sharp turning and changing depths once the DD was about to start their run. This did the trick without suffering any permanent damage; just a ****load of time and total relief once I got away from the bastards ![]() |
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