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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Dec 2007
Location: North Carolina
Posts: 58
Downloads: 0
Uploads: 0
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Ships disappear (and performance takes a hit!)
Here's a weird bug I just ran into:
While on patrol near one of the port cities (I forget which one), I spotted two targets on radar. They both turned out to be Large Modern Tankers, heading for port. Needless to say, I was definitely excited. As I got close to them, I went to periscope depth and crept into position. When I raised up my periscope, the ships were gone! Nowhere to be seen! I surfaced, and sure enough, there was nothing there. All the way back to my home port, performance was terrible. I couldn't increase TC past 1024, and when I checked, the game was running at 7 FPS ... even in the nav map screen! I know that ships can disappear from the game once they've reached the end of their route (I've seen this option in the mission editor). But it is as if the game isn't unloading them properly when they disappear within visual (or audible) range, and they stay in memory the rest of the time, slowing things down as a result. Has anyone else experienced this? It was so frustrating going back to base at such a slow pace ... took me nearly 15 minutes (real time) to do it, with no action along the way! ![]() |
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